Is there a place, here, a sort of repository, where we could put nXtPlants, materials, backgrounds, textured meshes... ? To partage with other nXt users (with licence), or is it not desirable?
For now just send me anything you'd like to share. You can use the McNeel upload page (http://www2.mcneel.com/upload/Upload.aspx) for large items or just attach smaller ones to a roy@mcneel.com message. I'll approve each item individually.
If you're interested in providing Tips and Tricks we can get you a dokuwiki account and I'll add a section for it.
A garage sale section would not be a bad idea where member with old(but better than what some folks are presently using) system could ofter them for sale.
Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
"Thanks for your kind words.
Yes, all plants are generated with nxt plant-editor.
I have used leaves from Marc Chaumier's plant library.
(Download/ Content + Entourage)"
"Sorry, do not exactly how to do it right.
If i sent you one or sets, could you "compose" one material as an example?
Maybe this is interesting for others too.."
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that.
I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection.
You might need to toggle the…"