AccuRender nXt

advanced rendering for AutoCAD

trying to test a volume for a competition

the result doesnt look good at all

acad2011, nxt 262,266 64bit win7

 

these are surfaces, sweep.

even normal extruded solids show kinda black stripes

 

regards

 

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How far is your model from origin? If it is very far, try to move it near the world's UCS origin.

Also check if red material has any texture with displacement property (in material editor). Check also your drawing units (ddunits).

i thought about the origo problem, so i moved the stuff near 0,0

units milimeters

material, plain plastic

 

so, must be smthing else

I'll try to wblock

it's true that a have sevearal jpegs generated from pdf's inserted, coz no dwg's for the existing

 

tnx george

yea, i did a wblock and now looks like a normal render

that was

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Sometimes material is little bit tricky. Try to select the whole "problematic" thing and then click on "Remove Material from Object" icon in Materials panel. You never know... :D

as said, I just wblocked and nxt is himself again

it was just a test, so no tragedy

tnx george-hope u ok with all crisis around

Yeah, things are going upside down here, we are going to live a long period of absurdity and ludicrousness. Unfortunately.

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OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
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OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
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