AccuRender nXt

advanced rendering for AutoCAD

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Comment by Alejandro Testa on November 18, 2012 at 12:06pm

Thanks George

Comment by George Ioannidis on November 17, 2012 at 2:05pm

Beautiful.

Comment by Alejandro Testa on November 17, 2012 at 2:58am

Well,  some minor adjustments, mirror material, and porcelanato material

Comment by George Ioannidis on November 16, 2012 at 11:26am

Thanks Alejandro. Floor and walls are ceramic tiles? (logically yes - porcelanato is well known kind) There are no joints visible though. Your client has good taste I must say. :D

Comment by Alejandro Testa on November 16, 2012 at 10:40am

BTW, path tracer George.

Comment by Alejandro Testa on November 16, 2012 at 10:10am

Thanks George, I will tweak a bit the mirror material, about the no gloss aspect this is how it looks the ittalian porcelanato  that my client already bought, just for fun I will put some glossy rflection when I have some spare time.

Comment by George Ioannidis on November 16, 2012 at 8:47am

Separation glass looks more reflective that the mirror. I think mirror on the left does not look right. Aaaaah, now I got it! It is steamed up! But then the glass looks too clean and dry :D I miss some really glossy reflections on other parts as well (floor, walls etc.) which would give nice "magazine grade" to picture. Super very nice lightning of the room though. Is it packet or path Alex?

Comment by Alejandro Testa on November 16, 2012 at 8:30am

Cracias Jorge.

Comment by Jorge Javier Lara Domínguez on November 16, 2012 at 8:20am

Muy buena imagen, buenos modelos de baño, buena textura de piedra en ducha... Felicidades

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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
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Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025

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