AccuRender nXt

advanced rendering for AutoCAD

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Comment by Kyprianos Arnaoutoglou on February 8, 2011 at 3:20pm
Thanks!
Comment by George Hughes on February 8, 2011 at 8:46am
man you are good.i like it very much.
Comment by George Ioannidis on February 7, 2011 at 11:25pm

Ρίξε μια ματιά εδώ : http://wwww.michanikos.gr/showthread.php?p=176685

Εδώ στις πολεοδομίες το κυνηγάνε σαν τρελοί :-)

Comment by Kyprianos Arnaoutoglou on February 7, 2011 at 2:04pm

Γεια σου Γιώργο καιρό είχαμε να τα πούμε. Είναι πόρτες γκαράζ αλλά ο περιορισμός για 50% επί της όψης που υπάρχει; Δεν θυμάμαι να είχαμε κάποιο πρόβλημα όταν βγάλαμε την άδεια...

Το automatic sky θα το δοκιμάσω δεν το είχα υπόψη μου. Το έκανα στα γρήγορα το συγκεκριμένο και δεν ασχολήθηκα και πολύ.

 

Comment by George Ioannidis on February 7, 2011 at 1:38pm
Nice start Kypriane. Try to use automatic nXt sky, in most cases it turns out nicely. In Greek now: Τα ρολά κάτω είναι καταστήματα ή γκαράζ; Εάν το δεύτερο, δεν έχεις πρόβλημα με το ποσοστό 50% της προσόψεως για εισόδους αυτοκινήτων; Απλά έχω την απορία :-) Γεια χαρά.
Comment by Kyprianos Arnaoutoglou on February 7, 2011 at 10:45am

Thanks for the comment.

I also dont like the mixed design but the client insisted. Anyways, it was a very quick render for the client just to see how the building volume would turn out so there was no need to add a background at the time. Of course with the background in and some more details it would look nicer overall.

Comment by akinlolu olugboji on February 7, 2011 at 8:37am
Designwise it is the straight and curve mix that does not go well for me. Colours ok how about some background scene?

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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025

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