AccuRender nXt

advanced rendering for AutoCAD

Some work in image editor, 3 channels, add some glare, then retouch the tv in PS

Views: 189

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by Alejandro Testa on January 10, 2011 at 4:20am
HI Mike, thanks for ypur comment, but the existing floor is very similar as this material. I am almost done with this project, maybe if I have some spare time. I will try .
Comment by mike makki on January 9, 2011 at 11:38pm
Nice lightings,but i still think you should do the stone flooring in 3d rather that mapped image.
Comment by Alejandro Testa on January 9, 2011 at 11:13am
Hi Akin about 800. run overnight.
Comment by Alejandro Testa on January 9, 2011 at 11:12am
Thanks Roy, for your help and cooperation.  I use at last three channels instead of two
Comment by akinlolu olugboji on January 9, 2011 at 10:45am
How many passes with path tracer?
Comment by Roy Hirshkowitz on January 9, 2011 at 10:15am
Very nice.

Search

Translate

Latest Activity

OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Thursday
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025
Daniel Holz replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Hi,i imported some old Dosch 3D plants in nxtRender for testing, fully textured without an issue. Also used some free sketchup tree models (*.skp) from sketchuptextureclub and opened them in sketchup, exportet them to *.obj and used them in…"
Dec 29, 2025
Daniel Holz posted a discussion

PBR Textures in nxtRender for Autocad

Hi,Can anyone explaine how to use PBR textures in nxtrender for acad correctly?I like to use textures from sketchuptextureclub.This textures typicaly containing following types:- Diff- Displ- Norm- Spec- AOregards,DanielSee More
Dec 29, 2025
David Richards replied to Zdravko Todorovic's discussion nXtRender 0358-XE08 vs 0349-OA30 - What's new?
"Hello - there isn't an official changelog, mainly because the functionality is pretty much the same. Over the years we have fixed bugs that are reported and maintained compatibility with all released versions of AutoCAD. Please continue this…"
Nov 12, 2025
Zdravko Todorovic posted a discussion

nXtRender 0358-XE08 vs 0349-OA30 - What's new?

I'm considering upgrading my nXtRender from the very old arnxt64_0349-OA30 with AutoCAD 2008 to the new arnxt64_0358-XE08.Could someone please tell me what the main improvements, new features, or bug fixes are in the new version? Is there an official changelog available?See More
Nov 11, 2025

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service