AccuRender nXt

advanced rendering for AutoCAD

Some work in image editor, 3 channels, add some glare, then retouch the tv in PS

Views: 189

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by Alejandro Testa on January 10, 2011 at 4:20am
HI Mike, thanks for ypur comment, but the existing floor is very similar as this material. I am almost done with this project, maybe if I have some spare time. I will try .
Comment by mike makki on January 9, 2011 at 11:38pm
Nice lightings,but i still think you should do the stone flooring in 3d rather that mapped image.
Comment by Alejandro Testa on January 9, 2011 at 11:13am
Hi Akin about 800. run overnight.
Comment by Alejandro Testa on January 9, 2011 at 11:12am
Thanks Roy, for your help and cooperation.  I use at last three channels instead of two
Comment by akinlolu olugboji on January 9, 2011 at 10:45am
How many passes with path tracer?
Comment by Roy Hirshkowitz on January 9, 2011 at 10:15am
Very nice.

Search

Translate

Latest Activity

Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor, I found another way around what to do with AO Maps: Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
Apr 16
OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Apr 6
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service