AccuRender nXt

advanced rendering for AutoCAD

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Comment by akinlolu olugboji on June 23, 2014 at 11:50am

Thanks GI the treadsI have no problem with it is the railing that is a hit or  miss for me using spline. Wil give your method a shot.

Comment by George Ioannidis on June 23, 2014 at 5:46am

All that in plain vanilla AutoCAD of course. If you have any kind of architectural application inside ACAD, it usually does such things automatically (sometimes with more control and level of details). Or even you can use other software to model it (such Blender :) ) and port it back to ACAD through 3DS or OBJ mesh file in Accurender nxt.

Comment by George Ioannidis on June 23, 2014 at 5:42am

@Akin

1. circular array treads with Z shift

2. draw three vertical baluster lines at the same spot of treads

3. USC 3points the endpoints of 3 baluster lines to align cons. plane

4. arc start, second, end snapping at the endpoints

5. Circular array again, now the handrail with baluster lines

6. Download PEDIT3D.VLX app from here.

7. Using pedit3d construct 3dpolyline from arcs

8. Extrude a profile (polyline or region) of your choice along 3dpoly path

9. Replace vertical baluster lines with anything you like.

That's pretty much all.

Comment by Chris Fox on June 22, 2014 at 10:31pm

the stairs were constructed in Revit by the Architect.... I was given the model of the stairs

Comment by akinlolu olugboji on June 22, 2014 at 7:05pm

How did you construct the railing of the spiral stairs?

Comment by hoai hai bui on June 20, 2014 at 5:34am

Good design, nice lighting. You are very clever in the use of materials. I like this work.

Comment by Chris Fox on June 16, 2014 at 6:43am

Thanks... Hybrid Engine... the materials is a glossy, textured laminate...

Comment by kingjin on June 16, 2014 at 5:19am
Very good results, I ask what rendering engine? What material is the desktop?

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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025

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