AccuRender nXt

advanced rendering for AutoCAD

Views: 189

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by Alejandro Testa on September 21, 2010 at 1:49pm
Carlos, creo que tienes un punto aqui para iniciar una nueva discusión en Nxt. Yo que no he trabajado en demasia con path tracer tengo la misma impresión
Comment by Carlos Sieiro on September 21, 2010 at 11:28am
ok, thanks for your advice, I think is the best way to compensate for this question, but it would be advisable that the motor path tracer was able to improve this limitation for interior scenes ....
Comment by Jan Verzelen on September 21, 2010 at 11:20am
You have a point when you say that the path tracer stops improving at some point. For that reason i do some post-processing in PS. The subtle use of "reduce noise" can do miracles sometimes
Comment by Carlos Sieiro on September 21, 2010 at 10:28am
Thanks Jan for yours comments...
Comment by Carlos Sieiro on September 21, 2010 at 10:13am
La imagen esta realizada con pathtracer engine. 633pasos y 12horas de procesamiento. Tomo nota de tus comentarios Alejandro, aunque la idea era un render de una tarde de verano cuando ya baja el sol, y los monitores encendidos es una opcion que sin duda probare.

Jam, en cuanto a los libros de la parte superior, si parecen planos, es un objeto de malla importado con nxt y la verdad es que no estaba demasiado convencido en usarlo, sin duda los cambiare por otros mas creibles.

De todas formas he notado que el renderizado con motor Nxt Pathtracer, llega a un punto en que no ya no es capaz de mejorar casi nada la escena, sobre todo en interiores, requiere mucho mas tiempo de procesado.

Voy a subir la misma escena con engine normal para que podais comparar la diferencia notoria de resultados.

Un saludo.


The image is made with Pathtrace engine. 633 steps and 12 hours of processing. I note your comments Alejandro, though the idea was a rendering of a summer afternoon when the sun goes down and the monitors turned on is a choice that proves without a doubt.

Jam, as to the books of the top, if they look flat, it is an object of nxt imported mesh and the truth is I was not too convinced to use it, without doubt cambiare by other more credible.

Anyway I noticed the Pathtrace Nxt rendering engine, reaches a point where it no longer is able to improve almost any scene, especially indoors, requires much more processing time.

I gain the same scene with normal engine for you can compare the difference noticeable results.

A greeting.
Comment by Alejandro Testa on September 21, 2010 at 9:14am
Felicitaciones, dos pequeñas observaciones, yo cambiaría el color blanco del fondo, (detrás de la puerta), y agregaría una calcomanía en los monitores. ¿ Las imágenes en los libros son calcomanías?.
Comment by Jan Verzelen on September 21, 2010 at 9:09am
very detailled and realistic work. Only thing is that the books on top are images i guess. They look flat and should be randomized. Also a few more steps in the path tracer could improve the picture

Search

Translate

Latest Activity

Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025
Daniel Holz replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Hi,i imported some old Dosch 3D plants in nxtRender for testing, fully textured without an issue. Also used some free sketchup tree models (*.skp) from sketchuptextureclub and opened them in sketchup, exportet them to *.obj and used them in…"
Dec 29, 2025
Daniel Holz posted a discussion

PBR Textures in nxtRender for Autocad

Hi,Can anyone explaine how to use PBR textures in nxtrender for acad correctly?I like to use textures from sketchuptextureclub.This textures typicaly containing following types:- Diff- Displ- Norm- Spec- AOregards,DanielSee More
Dec 29, 2025
David Richards replied to Zdravko Todorovic's discussion nXtRender 0358-XE08 vs 0349-OA30 - What's new?
"Hello - there isn't an official changelog, mainly because the functionality is pretty much the same. Over the years we have fixed bugs that are reported and maintained compatibility with all released versions of AutoCAD. Please continue this…"
Nov 12, 2025
Zdravko Todorovic posted a discussion

nXtRender 0358-XE08 vs 0349-OA30 - What's new?

I'm considering upgrading my nXtRender from the very old arnxt64_0349-OA30 with AutoCAD 2008 to the new arnxt64_0358-XE08.Could someone please tell me what the main improvements, new features, or bug fixes are in the new version? Is there an official changelog available?See More
Nov 11, 2025
OYEBANJI EMMANUEL posted a discussion

BATCH RENDERING FUNCTION

Good day, please does anyone know how the batch rendering function works in nxt render for autocad ?See More
Sep 10, 2025

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service