AccuRender nXt

advanced rendering for AutoCAD

530 passes. HDRI+ Sun+ Interior lighting. Path tracer

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Comment by Alejandro Testa on February 11, 2012 at 4:54am

Thanks Marc,  I never notice this until now. I will check the material.

Comment by Marc Chaumier on February 11, 2012 at 2:40am

Beautiful work. Just one point: is the bump of the floor correct? Not inverted?

Comment by Alejandro Testa on January 12, 2012 at 10:11am

Thanks George, I am always trying to learn from everybody.  I want to thanks to all the guys that help to improve our work.

Comment by George Ioannidis on January 12, 2012 at 5:22am

This is beautiful image Alejandro. Great usage of materials and lighting!

Comment by Alejandro Testa on January 12, 2012 at 2:46am

Thanks Mike

Comment by mike makki on January 11, 2012 at 9:06pm

nice work i like it

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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
8 hours ago
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025

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