AccuRender nXt

advanced rendering for AutoCAD

Motor 1. Iluminacion diurna interior. 250 pases. 5.5 horas de proceso.

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Comment by Wallace Amorim Júnior on March 27, 2013 at 1:31pm

Me encanta tu trabajo. Ellos son fuente de inspiración.

Comment by Miguel Tano Adanes on March 11, 2013 at 1:57am

Excelente trabajo Jorge!

Comment by Jorge Javier Lara Domínguez on March 10, 2013 at 5:05pm

George, máquina es la i7

Comment by George Ioannidis on March 10, 2013 at 4:00pm

O.T. question, sorry. The laptop specifications show two processors: i5 and i7. Which one you have? And what was the final cost of this beast? It has impressive characteristics anyhow.

Comment by Jorge Javier Lara Domínguez on March 10, 2013 at 12:37pm

Gracias George. Esta es mi maquina...http://www.asus.com/ROG/G74SX/

Comment by George Ioannidis on March 10, 2013 at 11:49am

Exceptional work! 5.5 hours on what machine Jorge?

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OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
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Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
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Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
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Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025
Daniel Holz replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
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Daniel Holz posted a discussion

PBR Textures in nxtRender for Autocad

Hi,Can anyone explaine how to use PBR textures in nxtrender for acad correctly?I like to use textures from sketchuptextureclub.This textures typicaly containing following types:- Diff- Displ- Norm- Spec- AOregards,DanielSee More
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David Richards replied to Zdravko Todorovic's discussion nXtRender 0358-XE08 vs 0349-OA30 - What's new?
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Zdravko Todorovic posted a discussion

nXtRender 0358-XE08 vs 0349-OA30 - What's new?

I'm considering upgrading my nXtRender from the very old arnxt64_0349-OA30 with AutoCAD 2008 to the new arnxt64_0358-XE08.Could someone please tell me what the main improvements, new features, or bug fixes are in the new version? Is there an official changelog available?See More
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