AccuRender nXt

advanced rendering for AutoCAD

Iluminacion Exterior
Motor 1
1200 pases
10.5 horas de proceso

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Comment by akinlolu olugboji on January 10, 2013 at 10:14am

Meaning this is pure Nxt rendering no touch up in Photoshop. Can you delete the model and replace it with a box, save as another name and share. I like to learn from your material setting and lighting settings. 

Comment by Jorge Javier Lara Domínguez on January 10, 2013 at 7:47am

Peter, muchas gracias por tus comentarios... Viniendo de ti, despues de ver tus exelentes trabajos, tiene un valor especial. Saludos

Comment by Peter Milner on January 10, 2013 at 5:58am

I must say Jorge that your work is consistently outstanding.

Lighting, textures and composition are all spot on.

Comment by Jorge Javier Lara Domínguez on December 26, 2012 at 7:13pm

Gracias Akin.  Pshop es la linea de arboles el arbusto a la derecha, el arbusto de primer plano, el arbol de la izquierda asi como su sombra.

Comment by akinlolu olugboji on December 22, 2012 at 12:23am

I wonder which is more beautiful the design massing or the rendering.

Where does rendering stop and photoshop starts.

Comment by Jorge Javier Lara Domínguez on December 21, 2012 at 6:53pm

Gracias George. Saludos

Comment by George Ioannidis on December 21, 2012 at 2:02pm

F A N T A S T I C ! (Design & rendering)

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Latest Activity

OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
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V1x copy

"Thank you so much. I appreciate your kind words."
Tuesday
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
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V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Monday
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13

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