AccuRender nXt

advanced rendering for AutoCAD

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Comment by Juan Carrion on October 2, 2010 at 2:39pm
Thanks every one, the doors glasses are too white because inside the rooms the walls are reflecting ligths, im going to upload some other renders of this view where the lights are not too high, it took 2000 passes for this render in about 45 minutes.
Comment by Alejandro Testa on September 21, 2010 at 9:10am
Muy buen trabajo, lo único que no me cuadra son los rectángulos blancos en las puertas
Comment by pun1407 on September 20, 2010 at 5:25am
very good drawing, how long of rendering time?
Comment by George Ioannidis on September 20, 2010 at 3:48am
To me, they look quite normal Marc, if the room behind the door is with lights or/and sun :)
Comment by Marc Chaumier on September 20, 2010 at 12:56am
So realistic! bravo! The floor, the window with background, the little R2D2 ;o)... perfect!... just one question, what are the rectangles on the doors? windows? are they not too white?
Comment by Carlos Sieiro on September 19, 2010 at 10:53pm
Very good render, very realistic ....
Comment by George Ioannidis on September 19, 2010 at 8:58pm
This looks fantastic! 5stars!
Comment by Roy Hirshkowitz on September 19, 2010 at 2:40pm
Juan-- nice work. Make an album entitled Juan Carrion for your work and add this picture. Add a profile picture as well when you get a chance.

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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025

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