advanced rendering for AutoCAD
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Here are some you could tweak to taste. And for furry stuff like carpets I do the displacement route.
Addition:
Suitable for any kind of "furry" things like fluffy carpets, hair etc.
Drawback:
Mid level knowledge of Blender3D required. Nothing really difficult though :)
I am very interested Akin. Do you have any such grass plant? If yes, please would you mind to share?
This is done using particles in Blender, then exported as OBJ to NXT. Pretty straightforward and for me enough convincing grass. I was unable to create something like that in plant editor.
The Plant Editor of Nxt I believe can do this.
George Ioannidis, very good , very realistic , this is how to make ? Thank you for sharing .
Exelente pasto! Como lo lograste? Saludos
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