AccuRender nXt

advanced rendering for AutoCAD

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Comment by akinlolu olugboji on July 16, 2015 at 1:17pm

Got it thanks.

Comment by Peter Milner on July 15, 2015 at 1:15am

4000 passes using the Hybrid engine.

The image here is a quarter the size of the original.

It cooked overnight on the Render Farm.

Comment by akinlolu olugboji on July 14, 2015 at 12:03pm

How passes did it take this to cook and on what engine?

Comment by akinlolu olugboji on July 14, 2015 at 11:49am
akinlolugboji@live.com
Comment by Peter Milner on July 14, 2015 at 8:27am

I don't think there's a facility to upload to the Entourage page.

I could use Wetransfer if I had your email address.

Comment by akinlolu olugboji on July 14, 2015 at 7:02am

Dropbox will be a good place or here.

Comment by Peter Milner on July 14, 2015 at 2:54am

Yes, there's a very slight bit of large scale rubble on the glass and you're right, it probably is a tad too much. That might be due to the fact that there's a double thickness of glass.

Comment by George Ioannidis on July 14, 2015 at 2:48am

Peter, did you apply any wave on the glass pane of the separation glass wall? It gives a nice touch, but it is maybe too strong, I don't know. That amount of waviness I would expect on much more side viewing angle, when glass is reflecting more than being transparent, due to Fresnel effect... (though I know I act like nitpicking biatch right now;) )

Comment by Maciej on July 14, 2015 at 2:30am

One of the best interior renders I have ever seen, Peter.

(or: simply the best)...  :)

Comment by Peter Milner on July 14, 2015 at 1:27am

You can have the whole thing, but it's 44Mb with all the textures included. I'm happy to upload it to somewhere where people can share it.

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Latest Activity

Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
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Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
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Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
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PBR Textures in nxtRender for Autocad

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