AccuRender nXt

advanced rendering for AutoCAD

Okay, a couple more questions.

When AR Studio is running inside AutoCAD, I can't work on the CAD model unless I close Studio down. Is this correct behaviour?

How do I add a new light in Studio? I can edit existing nXt ones, but can't see how to add a brand new light source.

Views: 445

Reply to This

Replies to This Discussion

Just tried tweaking the view of the render and now the pre-render preview doesn't match the preview during rendering (see screen shots below).

Okay. It appears to only match for the original window size when Studio is launched.

Changing the window size from large to small, or vice versa causes a mismatch.

I'll see if I can reproduce-- thanks.

There's an autocad command for tagging objects as lights-- it's called something like arstudiolight-- I'll check.

*****

You can start an out-of-process final rendering and close ArStudio down and continue to work without shutting the rendering.  It's on the Destination popdown of the Render tab.  I think this is what you mean.

It's more that, when putting a render together, I work on the model, run a quick test render, go back to the model to adjust/add things, run a quick test render etc etc.

Having to close studio down and then re-open it every time I want to change something greatly slows the process down.

I've never used AutoCAD directly for any rendering stuff - lights, cameras, textures etc. I've always done it through Accurender. Looks like I'll have to learn something new.

One other point: I find the render window navigation very clunky, as to navigate you have to keep clicking on different buttons for different types of movement. The nXt walkabout worked extremely well as you could control your view with just the mouse (left button-swivel left/right/up/down, right button - move left/right/up/down, scroll wheel - move forwards/backwards).

Yes, it will be different.  Typing arstudio should be roughly the same operation as "running a quick test render"-- it may be a little slower, and the first time you type it, it will certainly be slower (it was before).  Hopefully, it will make up for that with the immediate feedback you get on material changes, etc..

The few additional commands are not really "using AutoCAD directly"-- they're my commands.  They can be easily located on a palette and/or toolbar that says "AccuRender Studio" on it.

If you select the pointer tool on the render window (it's selected by default), the right mouse button and the scroll wheel gives you access to all the navigation functions like before.  Using the shift and ctrl keys modify these for panning and walking respectively.

RSS

Search

Translate

Latest Activity

Thorsten Hedrich posted photos
yesterday
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025
Daniel Holz replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Hi,i imported some old Dosch 3D plants in nxtRender for testing, fully textured without an issue. Also used some free sketchup tree models (*.skp) from sketchuptextureclub and opened them in sketchup, exportet them to *.obj and used them in…"
Dec 29, 2025
Daniel Holz posted a discussion

PBR Textures in nxtRender for Autocad

Hi,Can anyone explaine how to use PBR textures in nxtrender for acad correctly?I like to use textures from sketchuptextureclub.This textures typicaly containing following types:- Diff- Displ- Norm- Spec- AOregards,DanielSee More
Dec 29, 2025
David Richards replied to Zdravko Todorovic's discussion nXtRender 0358-XE08 vs 0349-OA30 - What's new?
"Hello - there isn't an official changelog, mainly because the functionality is pretty much the same. Over the years we have fixed bugs that are reported and maintained compatibility with all released versions of AutoCAD. Please continue this…"
Nov 12, 2025

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service