AccuRender nXt

advanced rendering for AutoCAD

I have this(bedroom view 11) clients wants this (photo 6) model (plan - copy) attached. help needed with materials and lighting, on wall, furniture and floor.

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here is my destination and the model. 

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After 41 passes the lighting looks horrible cannot figure out why and not not want to use artificial lighting.  

Here's what you uploaded (After about a minute.)  There may be something in the missing xrefs causing problems.

Works for me too.

Here's the model with slightly tweaked materials.

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I think the parquet is too smooth, try to make it less reflective and at least add a little procedural disturb

Posted the model help give it a shoot. Thanks.

Here is the same file again with e-transmit so the one furniture the dressing and the curtails are included as an x-ref. Mixing the colour of the wall too to get this is another where I need help. Get the wood to finish like this is also important to the client.

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Ah, now that's not good.

Have you defined your daylight sources?

Try 50 passes with path tracer to check the lighting and materials.

Day light sources I forgot that thanks doing that now.

Defining the daylight light sources, which in this case are the glasses in the windows solves the lighting problem here even within the first few passes.

 

  

You normally do not have to define daylight sources-- just like in the version you sent me nXt usually figures it out. Send a version with all of the stuff in it, use the upload link, and I'll check it out. 

Using the Path Tracer will get rid of the daylight source issue altogether, they're ignored for that engine.

Oops-- sorry you already sent it.

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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

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3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28

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