AccuRender nXt

advanced rendering for AutoCAD

I'm not at my desk right now but have a quick question. My client is having problems with the material colors I have right now matching manufactuer cologetrs. The only thing they have is an old .mli file which I don't have an old version of autocad to open it with. My question is, what is going to be the easiest method to get a base to work with in accurender with these old textures?

Views: 180

Reply to This

Replies to This Discussion

.mlib files can be converted into materials and folders using a tool in the Widgets menu.  The procedure is outlined here.

Do keep in mind that the engine is different, though, so colors may shift a little depending on the lighting.  Some materials may require manual adjustment.

I tried that and it just sits at converting library with no activity. I'm not sure if I'm supposed to give it some time but this is a 7k file we are talking about. I wouldn't think it would take that long to convert. Also not sure if this is relevant or not but I think this was a material library I used from back in autocad 2002 days and not specifically with accurender.

Roy Hirshkowitz said:

.mlib files can be converted into materials and folders using a tool in the Widgets menu.  The procedure is outlined here.

Do keep in mind that the engine is different, though, so colors may shift a little depending on the lighting.  Some materials may require manual adjustment.

Attachments:

Ah-- it is relevant-- .mlib files are ours (legacy versions of AccuRender)-- .mli files were old AutoCAD AVE render material files.  I don't think we can do anything with these.

Ok so best bet at this point would be recreating from rgb color base right?

Yes-- like I said it may require a little tweaking as well.  Have an example playground scene ready with typical lighting in order to evaluate the materials.  Render at low-resolution so you don't go crazy.

RSS

Search

Translate

Latest Activity

Thorsten Hedrich commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Sunday
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Saturday
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025
Daniel Holz replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Hi,i imported some old Dosch 3D plants in nxtRender for testing, fully textured without an issue. Also used some free sketchup tree models (*.skp) from sketchuptextureclub and opened them in sketchup, exportet them to *.obj and used them in…"
Dec 29, 2025

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service