AccuRender nXt

advanced rendering for AutoCAD

how many dpi (dots per inch ) is the rendered image generated by nxt

Greetings, I wanted to consult you something about dpi or resolusion AccuRender that works, I have to generate a rendering for a billboard of the building I'm working on, the point is that the person who will do the advertising asks me the file with a resolusion a minimum of 150dpi, and I've really looked at as acurrender and not see or give that value, while setting the size of the image I'm giving in "X = 3500pixel" and "Y = 2000pixel" but not of as dpi is the image generated by the AccuRender ... if I can help with this they are grateful to the soul ....

Views: 325

Reply to This

Replies to This Discussion

http://foros.animum3d.com/viewtopic.php?p=557

Aqui tienes una explicación detllada, te envié un correo personal con mas información

You'll need to know the size of the rendering as well--pixels are dots per inch multiplied by # of inches.  For example, at 150 dpi, a 10" X 15" rendering is 1500 x 2250 pixels.

Keep in mind that rendering at very high resolution can be very time consuming.  You can always "up-sample" a rendering in PhotoShop or Gimp.

RSS

Search

Translate

Latest Activity

Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
19 hours ago
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service