AccuRender nXt

advanced rendering for AutoCAD

I'm getting a different appearance in my image from the Render Farm output vs. single machine output. Both renders were started from the same machine back to back using hybrid. Pay attention to the color of the parking deck material in particular. The intent is to have the image look like the single node render. The only thing I can come up with is maybe I'm not using Farm build 315 on the nodes. Any thoughts?

Farm Image:

Single Node Render:

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Strange that everything else apart from that one building is exactly the same.

Just for grins, check the model to make sure there aren't coincident surfaces,  Otherwise I have no idea. I'm happy to take a look to see if I get similar results.

I took a look at the material on the parking deck wall (the one material that is acting differently). There are three maps in the material. One is set to Normal. It was not the top map in the list. Once I re-ordered the maps with the Normal at the top, it renders the same (and as desired) in both the Farm and single node. 

Can you shed any light on why this would make a difference? Other than that, consider this issue resolved.

It shouldn't make a difference.  I'll put it on the list to try to reproduce.

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Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2

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