AccuRender nXt

advanced rendering for AutoCAD

Greetings,

Is there a manual for nXtRender? I am looking for something that explains all the aspects of nXtRender and the Material Editor. I purchased the ebook version Rendering with AutoCAD using nXtRender and also viewed all the videos (same on both webpage and in ebook). Neither of these sources covered the various features of nXtRender in detail.

For example, I am trying to understand the Preview Scale in the Material Editor. It is simply a number. Is this inches, feet, meter, etc? AR4 had useful scales to preview the material. Then there is the scale of the texture map itself. I assume that a value of 1 shows the map without any magnification. Does a value of two double the size of the texture map? Of course I could do trial and error to figure this out, but it used to be alot more clear in AR4.

Thanks,

Jeff

Views: 172

Reply to This

Replies to This Discussion

All of these are in drawing units-- typically inches in the US and millimeters in Europe, etc.-- but it does depend on the settings for your drawing.  Unlike previous versions, nXt uses AutoCAD insertion units.  Type _DDUNITS at the command line and make sure these are set correctly.  No manual, some help here.

yes ... there is a manual call:

rendering 

with autocad using NXtRender

by Albert Hart

and Richard Hart

ISBN 9781484925751

http://www.amazon.com/Rendering-AutoCAD-using-nXtRender-Albert/dp/1...

Thanks for suggesting this manual. I had already purchased it as an ebook and found that it to be a good 'introduction' sort of book. I was looking for much more depth and detail which was not provided.

can you explain what are you looking .....

RSS

Search

Translate

Latest Activity

Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service