advanced rendering for AutoCAD
I met a mapping problem, I WANT to ask how to solve? In addition to ask how a picture filled on the surface of different sizes?
Tile size is a material property in nXt. You edit the material and specify the size of each tile in real world units. The units in your drawing must be set correctly for this to work.
Mapping in nXt affects only orientation, not scale.
There is also a decal interface which might be more appropriate for your task. This allows you to place single instances of a picture on a surface, like a label. This is available under object properties.
THANKS ROY,BUT I NEED NXT LIKE AUTOCAD MAP MATERIAL METHOD，ONE PICTURE CAN BE MAP TO Different SIZE SURFACE AND Match TO THE Size . THIS operation IS Fast AND Replacing the map IS VERY EASY WHEN Map objects NUMBER IS MORE IN A FILE.
Sorry, we don't have that method in nXt.
I USE THE BUTTON COMMAND,AS THE "11.PNG" FILE,AND TO Adjust according to the arrow side AS THE FILE "22.PNG"， THE MAP PICTURE SIZE IS SMALLER AFTER RENDERING. BUT THE RENDERING BY AUTOCAD WAY,THE MAP PICTURE SIZE IS BIGGER. WHY?
We use mapping differently than AutoCAD does. You will get different results. The scale in the mapping widget is not used by nXt.
THANKS, Although cannot give me to solve the problem.