AccuRender nXt

advanced rendering for AutoCAD

Hello,

I need help, with NXT I don't know how to attach a graphic (logo) on a taper shape sign.

Somebody can help me?

Is it possible?

See the file I attached

Thank you

Éric

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Cylindrical mapping.

Thank you George but it canot work it is not a cylinder it is a like a cone. See the jpeg I attached previously.

With the cylinder command the size of the circle bottom diameter must be identique to the top?

Let me know if I miss something

Merci for your help

Éric

Sorry Eric, I didn't noticed there was attachment. I don't know how to do it in nXt, but it is really easy to do it in Blender for instance. Then just export the object on OBJ format and insert it in nXt as textured model. The only problem on that method is that you must be somehow familiar with Blender and its UV mapping procedure.

I don't how work Blender. I find a easier way... I will had with CorelDraw.

Thank you for the tip.

Éric from Montréal

Am I missing something here? cylindrical mapping wont work for you?

something like this?

Yup ;)

bad example. I used the first long sign image I found and copied it 3 times to fit the circumference. .The graphic does not tile seamless. 

Another test using a grid so you can see how setting the decal radius larger than the object projects to fit.

Still a slight gap where they join. 

bad example. I used the first long sign image I found and copied it 3 times to fit the circumference. .The graphic does not tile seamless. 

Another test using a grid so you can see how setting the decal radius larger than the object projects to fit.

Still a slight gap where they join. 

Thank you guys, I thought cylinder wouldn't work for that shape.

Have a nice weekend

Éric

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Roy Hirshkowitz posted a discussion

AccuRender Studio

Starting a new thread...Latest version of AccuRender Studio is here.  Among other changes:ArStudio command automatically loads the model and begins interactive rendering in addition to bringing up the Control Panel palette.Decal interface has been redone to include multiple decals and cylindrical projections.Legacy data is being handled a little better.See More
Nov 19
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Thanks Roy. That did the trick. I just have to wrap my head round the logic behind it."
Nov 11
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's how you adjust the overall transparency--  Edit the Decal material in the Material Editor. Go to Opacity and change it to 0 using the slider (I may do this automatically at some point). Edit the Opacity Map (not the Color Map) by…"
Nov 10
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Strength is supposed to do that-- I'll verify.  I'm working on a few things right now-- should have a build for you by tomorrow or so.  Some legacy items are not persistent, including materials (you should only need to have the…"
Nov 10
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Also, when I reduce the strength of the decal, instead of becoming transparent, it becomes grey. How would I set it to show some base material coming through?"
Nov 10
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Adding the decal from fresh using ARDECAL worked, even with my version. Next question: how do I add more than one decal to an object?"
Nov 10
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Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Sorry-- I was out of town for a few days. You should be able to replace the decal using the ArDecal command and it will handle everything automatically-- just use the png provided. -OR-- If you want to use the material editor you'll need to…"
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