AccuRender nXt

advanced rendering for AutoCAD

I'm not at my desk right now but have a quick question. My client is having problems with the material colors I have right now matching manufactuer cologetrs. The only thing they have is an old .mli file which I don't have an old version of autocad to open it with. My question is, what is going to be the easiest method to get a base to work with in accurender with these old textures?

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.mlib files can be converted into materials and folders using a tool in the Widgets menu.  The procedure is outlined here.

Do keep in mind that the engine is different, though, so colors may shift a little depending on the lighting.  Some materials may require manual adjustment.

I tried that and it just sits at converting library with no activity. I'm not sure if I'm supposed to give it some time but this is a 7k file we are talking about. I wouldn't think it would take that long to convert. Also not sure if this is relevant or not but I think this was a material library I used from back in autocad 2002 days and not specifically with accurender.

Roy Hirshkowitz said:

.mlib files can be converted into materials and folders using a tool in the Widgets menu.  The procedure is outlined here.

Do keep in mind that the engine is different, though, so colors may shift a little depending on the lighting.  Some materials may require manual adjustment.

Attachments:

Ah-- it is relevant-- .mlib files are ours (legacy versions of AccuRender)-- .mli files were old AutoCAD AVE render material files.  I don't think we can do anything with these.

Ok so best bet at this point would be recreating from rgb color base right?

Yes-- like I said it may require a little tweaking as well.  Have an example playground scene ready with typical lighting in order to evaluate the materials.  Render at low-resolution so you don't go crazy.

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