AccuRender nXt

advanced rendering for AutoCAD

 I'm not sure if this is a viable option, but I've noticed there is no way to track the progress a rendering through Render Farmer can be done aside from tracking the amount of tasks completed. This is fine to some for the most part however I still really have no way of giving an estimation on completion time outside the realm of a time based upon averaged time it took to complete some of the initial pre-farm passes (which of course is wildly inaccurate).  I only bring this up as I've been working with some very time sensitive last minute renderings and I feel awkward giving an answer to when will the rendering be done that is more or less, "When it's done.".

Cheers,
Andrew Uno

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Thanks for this.  I'm pretty unlikely to make any changes to the current farm however I am very sensitive to these suggestions.  The new stuff I'm working on is all time constrained.  For example, you ask it to render for two hours.  The rendering can be done on the cloud or a local farm.  It's set up so that if it doesn't look done enough after your allotted time you can send it out for more and then merge the results with the previous runs.

That sounds phenomenal, I look forward to this upcoming system. 

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Daniel Hargreaves posted a discussion

Accustudio

I know this is hard to believe, but Accustudio is over 20 years old. It has been quiet for a couple of years now at the site. I'm looking to hand it off to the next generation. Is there anyone interested in working on the site and eventually taking over the ownership of it?See More
Tuesday
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio texture editing
"Currently only one texture per component and one bump map.  There is a blended material which allows more complex permutations-- most people do texture blending in photoshop. Solid textures refer to the granite/marble/wood procedural…"
Monday
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio testing
"Yes, it will be different.  Typing arstudio should be roughly the same operation as "running a quick test render"-- it may be a little slower, and the first time you type it, it will certainly be slower (it was before). …"
Monday
Peter Milner replied to Peter Milner's discussion AR Studio texture editing
"A further question: What is a solid texture?"
Nov 28
Peter Milner replied to Peter Milner's discussion AR Studio texture editing
"Okay. Another question on textures: In nXt you can layer different textures and bump maps to create a more complex material. For example, the Oak veneer material (image attached) uses two bump maps: one for the grain and one for the flecks. In…"
Nov 28
Peter Milner replied to Peter Milner's discussion AR Studio testing
"It's more that, when putting a render together, I work on the model, run a quick test render, go back to the model to adjust/add things, run a quick test render etc etc. Having to close studio down and then re-open it every time I want to…"
Nov 28
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio texture editing
"For AutoCAD I don't think you need to manipulate this-- leaving it alone should work.  It's there for other applications (Rhino, Sketchup, etc.) which permit multiple sets of texture coordinates on the same mesh-- native AutoCAD…"
Nov 27
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio testing
"There's an autocad command for tagging objects as lights-- it's called something like arstudiolight-- I'll check. ***** You can start an out-of-process final rendering and close ArStudio down and continue to work without shutting the…"
Nov 27

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