AccuRender nXt

advanced rendering for AutoCAD

My Friends (24)

Patrick EMIN

Lyon, France

N` Goraw

accra, Ghana

Marcos Oliveira

Sinop-Mato Grosso, Brazil

Bakar Smart-Kanu

Freetown, Sierra Leone

Dario James

bs as, Argentina

Éric Bérubé

Montréal, Canada

Rey F. Rosario Berrios

Cidra, Puerto Rico

Luis Rivero

Arcos, MG, Brazil


Ourense, Spain

mike makki

Loughton Essex/ London, United…


beijing, China, mainland

David Nisbet

Waco, TX, United States

Cécile Lamborot

St Maurice-lès-Châteauneuf, France

Kyprianos Arnaoutoglou

Thessaloniki, Greece

akinlolu olugboji

Lagos, Lagos State, Nigeria



Latest Activity

John Prentice replied to John Prentice's discussion AUTOCAD 2018 XREFS
"Rich, The new version seems to be working well. Thanks - super job. JP"
2 hours ago
Rich Hart replied to John Prentice's discussion AUTOCAD 2018 XREFS
"I posted a new version, 0358-QF23, with a fix for this. The Material by Layer was not being recognized correctly in XREFs in AutoCAD 2018.  Please try the latest version from the downloads page and see if this new version works correctly…"
George Ioannidis commented on Bryan's photo


"Path is OK. Peter Milner has done some stunning results using hybrid engine, though it requires really long rendering times for noise clear images. For his job he has got super powered rendering cluster with n² cores and lots of GB of RAM. The…"
Bryan commented on Bryan's photo


"George, this is the path tracer engine. Do you have another recommendation? I am still figuring out materials. I will note that for future renders."
mike makki posted a discussion
George Ioannidis commented on Bryan's photo


"Is this done with hybrid render engine or the basic one?Comment not about rendering: Stone material is visibly repeating and I thing also out of scale (too big). Looks more like wallpaper, as there are windows and the wall is too thin to be made of…"
Bryan posted photos
Roy Hirshkowitz replied to Peter Milner's discussion obj files
"Hmmm... I'll take a look at this in nXt for AutoCAD when I get a chance.. it should work. I doubt if the specular maps will work-- I don't think the textured meshes use standard materials.  You are reminding me of why I need to…"

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