AccuRender nXt

advanced rendering for AutoCAD

Iluminacion Exterior
Motor 1
1200 pases
10.5 horas de proceso

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Comment by akinlolu olugboji on January 10, 2013 at 10:14am

Meaning this is pure Nxt rendering no touch up in Photoshop. Can you delete the model and replace it with a box, save as another name and share. I like to learn from your material setting and lighting settings. 

Comment by Jorge Javier Lara Domínguez on January 10, 2013 at 7:47am

Peter, muchas gracias por tus comentarios... Viniendo de ti, despues de ver tus exelentes trabajos, tiene un valor especial. Saludos

Comment by Peter Milner on January 10, 2013 at 5:58am

I must say Jorge that your work is consistently outstanding.

Lighting, textures and composition are all spot on.

Comment by Jorge Javier Lara Domínguez on December 26, 2012 at 7:13pm

Gracias Akin.  Pshop es la linea de arboles el arbusto a la derecha, el arbusto de primer plano, el arbol de la izquierda asi como su sombra.

Comment by akinlolu olugboji on December 22, 2012 at 12:23am

I wonder which is more beautiful the design massing or the rendering.

Where does rendering stop and photoshop starts.

Comment by Jorge Javier Lara Domínguez on December 21, 2012 at 6:53pm

Gracias George. Saludos

Comment by George Ioannidis on December 21, 2012 at 2:02pm

F A N T A S T I C ! (Design & rendering)

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Latest Activity

Roy Hirshkowitz posted a discussion

AccuRender Studio

Starting a new thread...Latest version of AccuRender Studio is here.  Among other changes:ArStudio command automatically loads the model and begins interactive rendering in addition to bringing up the Control Panel palette.Decal interface has been redone to include multiple decals and cylindrical projections.Legacy data is being handled a little better.See More
Nov 19
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Thanks Roy. That did the trick. I just have to wrap my head round the logic behind it."
Nov 11
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's how you adjust the overall transparency--  Edit the Decal material in the Material Editor. Go to Opacity and change it to 0 using the slider (I may do this automatically at some point). Edit the Opacity Map (not the Color Map) by…"
Nov 10
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Strength is supposed to do that-- I'll verify.  I'm working on a few things right now-- should have a build for you by tomorrow or so.  Some legacy items are not persistent, including materials (you should only need to have the…"
Nov 10
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Also, when I reduce the strength of the decal, instead of becoming transparent, it becomes grey. How would I set it to show some base material coming through?"
Nov 10
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Adding the decal from fresh using ARDECAL worked, even with my version. Next question: how do I add more than one decal to an object?"
Nov 10
Brittany Watson posted a discussion

Velvet Material

Hi, I am wondering if anyone has suggestions to how to create a decent velvet material (its for curtains).See More
Nov 5
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Sorry-- I was out of town for a few days. You should be able to replace the decal using the ArDecal command and it will handle everything automatically-- just use the png provided. -OR-- If you want to use the material editor you'll need to…"
Oct 30

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