AccuRender nXt

advanced rendering for AutoCAD

Test render to simulate light beams and dust particles

Views: 187

Albums: Miscellaneous
Location: United Kingdom

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by Miguel Tano Adanes on November 14, 2011 at 7:06am

Hi Peter, I see you've used the fog, do you know what are other parametres? How do the work? Thanks in advance.

Comment by Albert D Hart on May 16, 2011 at 5:06pm
Nice Work Peter - I have been waiting to se if the fog worked well with stained glass.
Comment by Peter Milner on May 16, 2011 at 2:37am

Under advanced lighting, at the botom, tick the Fog box.

Then give it a low scattering value (0.01 in this case).

Comment by mike makki on May 15, 2011 at 4:10am
how did you add the dust particles?

Search

Translate

Latest Activity

Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, the glass material translated as Refractive automatically."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- like I mentioned the caustics are accurate but could be annoying.  Things that might alter it include changing the sun angle so it's not striking the chair's metal surfaces so directly, changing the roughness of the chair…"
Dec 23, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's the latest render using metallic materials. The chrome now looks a lot better. I do feel though that the reflected light on the back wall is too bright."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Ah-- so that's a function of the material type.  The standard material won't give you a mirror anymore.  You need to change the material to metallic and you should get something more familiar.  Use the Type popdown on the…"
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pacing a mirror on the back wall (reflections = 1.0, noise = 0.0), you can see the difference more clearly (top image is nXt)."
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"You can see from these two images that there is definitely something wrong with reflective surfaces. It appears the light is being reflected, but not objects or textures. In the nXt version (top image), the carpet texture is being reflected in the…"
Dec 18, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's interesting-- overall the quality of this interior is very high for that short amount of processing, and may be acceptable for certain scenes.  In this one, however, there are some reflective caustics that are taking longer to…"
Dec 17, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"ARDECAL now works. Here's the image after 10 minutes of rendering. I do have a slight concern that reflective surfaces seem rather dull. This is particularly evident on the end frame of the desk and the base of the chair."
Dec 17, 2020

© 2021   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service