AccuRender nXt

advanced rendering for AutoCAD

Rafina house near sea

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Comment by George Ioannidis on April 26, 2012 at 12:26am

One way to produce nice grass (or fur, or hair, or even fallen leaves or anything randomly and unevenly found in real world) - using particles or something (which is common place e.g. in Blender) - would be nice. But as far as I know AutoCAD does not support particles. I would say there may be workarounds for architectural stuff like this - things that people making Architectural renderings could need or like to have. Maybe some sort of "block spray" for "painting" surfaces with randomly scaled, oriented and rotated block of e.g. grass blades or leaves (from 2,3 or 4 alternative blocks for even more randomness). Nxt works quite well with model with high polygon numbers, so it wouldn't be a real problem to render scenes like that. I did some internet search and found lisp routine which can fill closed polyline with blocks.Unfortunately it works only with planar shapes, so it can't fill real surface. Gives some interesting results though and maybe of some different use. If you do a block of grass blades with applied material on it, you can gen something like this:

Model becomes really heavy and difficult to handle or navigate though. I think similar (and rather better) result can be achieved using nXt groundcover.

Comment by Yinka Gbotosho on April 25, 2012 at 5:49pm

I agree with you George. NXT is a fantastic program. I however wish we had more support with entourage and ready objects and perhaps routine for making fur, hair, grass and such like we have with Max and vray. What do you think?

Comment by Miguel Tano Adanes on April 23, 2012 at 2:50am

Really nice job George! Very effective representation!

Comment by George Ioannidis on April 23, 2012 at 1:56am

Thanks Marc. Working on this project (rendering part) I have found nXt to be mature product, delivering quality I like and need, its speed is good (I am not doing animations and am not professional renderer as well - so speed is not really a problem for me). Of course all this must be considered in conjunction with the price. And there are not many programs today (if there are any at all) which can deliver all that nXt does in such price level. Happy nXt-ing to all :D

Comment by Marc Chaumier on April 21, 2012 at 12:43pm

Nice Pictures George. I like the render when we see one side in the shadow and one in the sun. It's good with nXt plants. But when you have to put real plants in Pshop, it's more difficult cause you have to find plant with the same lighting, and in most of the case it don't correspond. This kind of exposition can give the most beautiful contrast, and subtility in the shadows areas, as we can see here.

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Aguinaldo Marinho replied to Peter Milner's discussion Animation
"Hello... The previous NXT version was looking for people I can no longer fetch these files. It also viewed thumbnails. Not now. It is difficult to choose the materials. No longer shows the thumbnail photos. Does anyone know how to solve…"
19 hours ago
Andrew Uno replied to Andrew Uno's discussion Help: Need to increase the DPI of nXtRenderings
"I've been doing that I was hoping for the capability to create a rendering with a 300 DPI base. Oh well, thanks for confirming information."
yesterday
Rich Hart replied to Andrew Uno's discussion Help: Need to increase the DPI of nXtRenderings
"The trick to just change the DPI in PhotoShop is to uncheck Resample Image.  Then the number of pixels in the image remains the same. This is explained here: https://helpx.adobe.com/photoshop/using/image-size-resolution.html"
yesterday
Rich Hart replied to Andrew Uno's discussion Help: Need to increase the DPI of nXtRenderings
"Right. You can use a program like PhotoShop to specify that the DPI is 300. That doesn't change the number of pixels in the image, but simply changes the size that it prints to. You would want to use the same program that your art department…"
yesterday
Andrew Uno replied to Andrew Uno's discussion Help: Need to increase the DPI of nXtRenderings
"I may have found the disconnect, are you saying that I have to take that image then go into lets say photoshop and image size it down to an 8.5"x11" 300 dpi, in post to generate the 300 dpi image? The art department and I had words about…"
yesterday
Andrew Uno replied to Andrew Uno's discussion Help: Need to increase the DPI of nXtRenderings
"Thanks Rich, sorry for the misinformation we do have a paid license for accurrender it was the farm software we have on trial. I have had those settings set as such, when I use properties on the saved image file is when it reports the information as…"
yesterday
akinlolu olugboji replied to akinlolu olugboji's discussion Unable to Load Nxt file
"OK"
yesterday
Rich Hart replied to Andrew Uno's discussion Help: Need to increase the DPI of nXtRenderings
"During the first 30 days of the trial period, you can render to any pixel size that you want. So, by setting the paper size to 8.5 x 11.00, you will get a rendering of 2550 x 3300 pixels at 300 DPI, as shown below: After the 30 day trial period,…"
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