AccuRender nXt

advanced rendering for AutoCAD

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Comment by chen ray on September 7, 2013 at 2:16am
I mean thanks bro
Comment by chen ray on September 7, 2013 at 2:15am
This bro
Comment by akinlolu olugboji on September 7, 2013 at 12:13am

Render Them Speechless! 

Comment by Jorge Javier Lara Domínguez on September 6, 2013 at 9:33am

Thanks for the comments. @ George: as friendly as ever! @ Chen: for this use a tube diameter of 1 cm along the length of the cajillo, we apply the omnidirectional light feature with 100 watts of power. To operate the lights use separate channels to control the intensity of each of them, it slows down the process, however, as a representation ganncia worth

Comment by chen ray on September 6, 2013 at 9:20am
Hi sorry can anyone translate for me in English ? Ha
Comment by Jorge Javier Lara Domínguez on September 6, 2013 at 7:14am

Gracias por los comentarios. @ George: tan amable como siempre! @Chen: para esto emplee un tubo de 1 cm de diametro a todo lo largo de el cajillo, le aplique la caracteristica de luz omnidireccional con 100 watts de potencia. Para el manejo de las luces empleo canales separados para poder regular la intensidad de cada uno de ellas, se hace mas lento el proceso, sin embargo, la ganncia en calidad de representacion vale la pena

Comment by chen ray on September 6, 2013 at 4:50am
Hi may I ask how u light up the cove light along the feature wall? I alway tried with omim lights but it dun light evenly
Comment by George Ioannidis on September 5, 2013 at 8:26pm

Great photo. Could you post the rendering now? :D :D :D

Fantastic work!

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Latest Activity

Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yes, the glass material translated as Refractive automatically."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Yeah-- like I mentioned the caustics are accurate but could be annoying.  Things that might alter it include changing the sun angle so it's not striking the chair's metal surfaces so directly, changing the roughness of the chair…"
Dec 23, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Here's the latest render using metallic materials. The chrome now looks a lot better. I do feel though that the reflected light on the back wall is too bright."
Dec 23, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"Ah-- so that's a function of the material type.  The standard material won't give you a mirror anymore.  You need to change the material to metallic and you should get something more familiar.  Use the Type popdown on the…"
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"Pacing a mirror on the back wall (reflections = 1.0, noise = 0.0), you can see the difference more clearly (top image is nXt)."
Dec 18, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"You can see from these two images that there is definitely something wrong with reflective surfaces. It appears the light is being reflected, but not objects or textures. In the nXt version (top image), the carpet texture is being reflected in the…"
Dec 18, 2020
Roy Hirshkowitz replied to Roy Hirshkowitz's discussion AccuRender Studio
"It's interesting-- overall the quality of this interior is very high for that short amount of processing, and may be acceptable for certain scenes.  In this one, however, there are some reflective caustics that are taking longer to…"
Dec 17, 2020
Peter Milner replied to Roy Hirshkowitz's discussion AccuRender Studio
"ARDECAL now works. Here's the image after 10 minutes of rendering. I do have a slight concern that reflective surfaces seem rather dull. This is particularly evident on the end frame of the desk and the base of the chair."
Dec 17, 2020

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