AccuRender nXt

advanced rendering for AutoCAD

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by George Ioannidis on April 26, 2012 at 12:26am

One way to produce nice grass (or fur, or hair, or even fallen leaves or anything randomly and unevenly found in real world) - using particles or something (which is common place e.g. in Blender) - would be nice. But as far as I know AutoCAD does not support particles. I would say there may be workarounds for architectural stuff like this - things that people making Architectural renderings could need or like to have. Maybe some sort of "block spray" for "painting" surfaces with randomly scaled, oriented and rotated block of e.g. grass blades or leaves (from 2,3 or 4 alternative blocks for even more randomness). Nxt works quite well with model with high polygon numbers, so it wouldn't be a real problem to render scenes like that. I did some internet search and found lisp routine which can fill closed polyline with blocks.Unfortunately it works only with planar shapes, so it can't fill real surface. Gives some interesting results though and maybe of some different use. If you do a block of grass blades with applied material on it, you can gen something like this:

Model becomes really heavy and difficult to handle or navigate though. I think similar (and rather better) result can be achieved using nXt groundcover.

Comment by Yinka Gbotosho on April 25, 2012 at 5:49pm

I agree with you George. NXT is a fantastic program. I however wish we had more support with entourage and ready objects and perhaps routine for making fur, hair, grass and such like we have with Max and vray. What do you think?

Comment by Miguel Tano Adanes on April 23, 2012 at 2:50am

Really nice job George! Very effective representation!

Comment by George Ioannidis on April 23, 2012 at 1:56am

Thanks Marc. Working on this project (rendering part) I have found nXt to be mature product, delivering quality I like and need, its speed is good (I am not doing animations and am not professional renderer as well - so speed is not really a problem for me). Of course all this must be considered in conjunction with the price. And there are not many programs today (if there are any at all) which can deliver all that nXt does in such price level. Happy nXt-ing to all :D

Comment by Marc Chaumier on April 21, 2012 at 12:43pm

Nice Pictures George. I like the render when we see one side in the shadow and one in the sun. It's good with nXt plants. But when you have to put real plants in Pshop, it's more difficult cause you have to find plant with the same lighting, and in most of the case it don't correspond. This kind of exposition can give the most beautiful contrast, and subtility in the shadows areas, as we can see here.

Search

Translate

Latest Activity

mike makki replied to mike makki's discussion christmas animation
"cheers George   "
11 hours ago
George Ioannidis replied to mike makki's discussion christmas animation
"Merry Christmas to you too, Mike and to all people. Peace on earth and health to all, that is my wish."
23 hours ago
mike makki posted a discussion
yesterday
Roy Hirshkowitz replied to roberto sacchetti's discussion memory problem
"Yeah-- something has clearly gone wrong.  It's just not running out of memory, though-- not in the old sense (which it could easily do on 32 bit systems.)"
yesterday
Roy Hirshkowitz replied to roberto sacchetti's discussion memory problem
"The user mode virtual address space limit on 64 bit windows (the statistic we probably care most about here) is actually 8TB or 8192GB.  All of that must be backed by swap file space which would likely be the limiting factor here.  That…"
yesterday
Jorge Javier Lara Domínguez posted a discussion

Hola amigos...

Hola amigos, les dejo un link con mis ultimos trabajos. Felices fiestas, bendiciones para todos!!!https://www.facebook.com/N3dArquitecturaDigitalSee More
yesterday
roberto sacchetti replied to roberto sacchetti's discussion memory problem
"good morningI did a bit of evidence:1- I increased the page file windows to 25000 mb and kept giving me error2-I split between layers in the parking lot (front, center back), and also render individually gave me error3-I started to delete objects…"
Saturday
mike makki replied to roberto sacchetti's discussion memory problem
" hi george i did a render 3 years a ago for harvester restaurant where i needed to show rpc people eating ,walking in ,standing etc....i could only put about 13 of them.....then i tried 15...i got the message roberto got....i took it down to 13…"
Saturday

© 2014   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service