AccuRender nXt

advanced rendering for AutoCAD

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by George Ioannidis on April 26, 2012 at 12:26am

One way to produce nice grass (or fur, or hair, or even fallen leaves or anything randomly and unevenly found in real world) - using particles or something (which is common place e.g. in Blender) - would be nice. But as far as I know AutoCAD does not support particles. I would say there may be workarounds for architectural stuff like this - things that people making Architectural renderings could need or like to have. Maybe some sort of "block spray" for "painting" surfaces with randomly scaled, oriented and rotated block of e.g. grass blades or leaves (from 2,3 or 4 alternative blocks for even more randomness). Nxt works quite well with model with high polygon numbers, so it wouldn't be a real problem to render scenes like that. I did some internet search and found lisp routine which can fill closed polyline with blocks.Unfortunately it works only with planar shapes, so it can't fill real surface. Gives some interesting results though and maybe of some different use. If you do a block of grass blades with applied material on it, you can gen something like this:

Model becomes really heavy and difficult to handle or navigate though. I think similar (and rather better) result can be achieved using nXt groundcover.

Comment by Yinka Gbotosho on April 25, 2012 at 5:49pm

I agree with you George. NXT is a fantastic program. I however wish we had more support with entourage and ready objects and perhaps routine for making fur, hair, grass and such like we have with Max and vray. What do you think?

Comment by Miguel Tano Adanes on April 23, 2012 at 2:50am

Really nice job George! Very effective representation!

Comment by George Ioannidis on April 23, 2012 at 1:56am

Thanks Marc. Working on this project (rendering part) I have found nXt to be mature product, delivering quality I like and need, its speed is good (I am not doing animations and am not professional renderer as well - so speed is not really a problem for me). Of course all this must be considered in conjunction with the price. And there are not many programs today (if there are any at all) which can deliver all that nXt does in such price level. Happy nXt-ing to all :D

Comment by Marc Chaumier on April 21, 2012 at 12:43pm

Nice Pictures George. I like the render when we see one side in the shadow and one in the sun. It's good with nXt plants. But when you have to put real plants in Pshop, it's more difficult cause you have to find plant with the same lighting, and in most of the case it don't correspond. This kind of exposition can give the most beautiful contrast, and subtility in the shadows areas, as we can see here.

Search

Translate

Latest Activity

Jeff Waymack posted a discussion

Mapping materials to xrefs

Greetings,As you can see from the attached image, the mapping for the metal roofs is not working. The mapping in the reference drawings is just fine, but when xrefed into another drawing the orientation of the mapping is lost.In AR4 there was an option to assign a material to object and set the mapping to the direction desired. Then when these drawings were xrefed in, the original mapping would be preserved.Is there a way to do this in xNt?Thanks,JeffSee More
47 minutes ago
norton torres replied to Wallace Amorim Júnior's discussion Barber Furniture Model
"try a revit block and imported to autocad"
11 hours ago
norton torres replied to Wallace Amorim Júnior's discussion Barber Furniture Model
"ok... what i do in this situation is draw the block... just find a nice pdf drawing of a barber seat and star  drawing"
11 hours ago
norton torres replied to Jeff Waymack's discussion Manual fo nXtRender
"can you explain what are you looking ....."
11 hours ago
norton torres replied to Jeff Waymack's discussion Viewpoint for perspective
"yes you can select render selection, just type z enter end then type w enter and select the region you want to render in nxt.... it work for me...!!"
11 hours ago
mike makki replied to mike makki's discussion adding shaped hedges in nxt-
"the grass is in accustudio web site"
14 hours ago
akinlolu olugboji replied to mike makki's discussion adding shaped hedges in nxt-
"Very good, can you share the grass and the hedge?"
20 hours ago
mike makki replied to mike makki's discussion adding shaped hedges in nxt-
"I have done darker grass and shorter as groundcover, I shall try and do another render with a shorter grass .... it might longer render time...:)"
yesterday

© 2014   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service