AccuRender nXt

advanced rendering for AutoCAD

Albert Rodríguez
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Vertical groundcovers
15 Replies

Is there any way to  change the normal of the groundcover's grown plane?I just tried applying it to a vertical surface but, though it works, the leaves they are always growing in the Z-Vector…Continue

Started this discussion. Last reply by akinlolu olugboji Feb 14, 2012.

The arcs with a thickness value > 0 does not get rendered in nXt
14 Replies

If I draw a line and change the line's thickness to any not null value, nXt renders the resulting extruded surface, but doing the same with arcs produces no results in the rendered image: …Continue

Started this discussion. Last reply by Albert Rodríguez Sep 30, 2011.

 

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At 7:40am on October 29, 2010, Alejandro Testa said…
Hola Albert, me interesa tener información del producto sobre paisajismo, sobretodo si tienen librerías de plantas del trópico (vivo en Venezuela).
Saludos, Alejandro Testa
At 6:36am on October 21, 2010, Albert Rodríguez said…
Hi Marc,
I'm a software developer in Asuni CAD. We are developing a landscaping product which works side by side with AccuRender nXt.
I know of no nXt community, as such. Though, here in Barcelona there is the headquarters of McNeel Europe, the people responsible of the nXt localization.
At 4:15am on October 21, 2010, Marc Chaumier said…
Hi Albert, I live not so far from you, what is your job? Is there a "nXt community" in Barcelona?
 
 
 

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Latest Activity

Daniel Hargreaves posted a discussion

Accustudio

I know this is hard to believe, but Accustudio is over 20 years old. It has been quiet for a couple of years now at the site. I'm looking to hand it off to the next generation. Is there anyone interested in working on the site and eventually taking over the ownership of it?See More
Tuesday
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio texture editing
"Currently only one texture per component and one bump map.  There is a blended material which allows more complex permutations-- most people do texture blending in photoshop. Solid textures refer to the granite/marble/wood procedural…"
Monday
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio testing
"Yes, it will be different.  Typing arstudio should be roughly the same operation as "running a quick test render"-- it may be a little slower, and the first time you type it, it will certainly be slower (it was before). …"
Monday
Peter Milner replied to Peter Milner's discussion AR Studio texture editing
"A further question: What is a solid texture?"
Nov 28
Peter Milner replied to Peter Milner's discussion AR Studio texture editing
"Okay. Another question on textures: In nXt you can layer different textures and bump maps to create a more complex material. For example, the Oak veneer material (image attached) uses two bump maps: one for the grain and one for the flecks. In…"
Nov 28
Peter Milner replied to Peter Milner's discussion AR Studio testing
"It's more that, when putting a render together, I work on the model, run a quick test render, go back to the model to adjust/add things, run a quick test render etc etc. Having to close studio down and then re-open it every time I want to…"
Nov 28
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio texture editing
"For AutoCAD I don't think you need to manipulate this-- leaving it alone should work.  It's there for other applications (Rhino, Sketchup, etc.) which permit multiple sets of texture coordinates on the same mesh-- native AutoCAD…"
Nov 27
Roy Hirshkowitz replied to Peter Milner's discussion AR Studio testing
"There's an autocad command for tagging objects as lights-- it's called something like arstudiolight-- I'll check. ***** You can start an out-of-process final rendering and close ArStudio down and continue to work without shutting the…"
Nov 27

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