advanced rendering for AutoCAD
Is there a way in Nxt (or otherwise) to scale HDRI maps so they can be used as a background as well as for environmental illumination?
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I believe it is call backplate in other renders.
Environmental maps have to cover the entire sphere. We do have a planar hdri map option for use as a background. Generally you cannot use the same map for both.
Could we have a sort of tutorials?
Would also on my own explore this more.