AccuRender nXt

advanced rendering for AutoCAD

Ian Foster Griffith's Discussions (98)

Discussions Replied To (77) Replies Latest Activity

"Yes please, will wait for email....................."

Ian Foster Griffith replied Feb 2, 2013 to nXt vs nXtrender

8 Feb 8, 2013
Reply by Albert D Hart

"Thats a good one, always been foucus----ed on the passes and never questioned changi…"

Ian Foster Griffith replied Jan 31, 2013 to Why do I have to renew nXt to nXtRender

16 Feb 27, 2013
Reply by Albert D Hart

"Hi Albert nice to meet you. Great - I'm a big renderfarm fan..................... Ha…"

Ian Foster Griffith replied Jan 31, 2013 to Why do I have to renew nXt to nXtRender

16 Feb 27, 2013
Reply by Albert D Hart

"Really happy about that, got my render farm working like a horse, would hate to chan…"

Ian Foster Griffith replied Jan 31, 2013 to Why do I have to renew nXt to nXtRender

16 Feb 27, 2013
Reply by Albert D Hart

"So just to clean this up..... Nxt studio is a standalone program for windows, and no…"

Ian Foster Griffith replied Jan 31, 2013 to Will installing the new nXtRender hurt my install of AccuRender NXT?

5 Feb 1, 2013
Reply by Roy Hirshkowitz

"Can someone please answer the same question above for renderfarm.... Will my current…"

Ian Foster Griffith replied Jan 25, 2013 to Why do I have to renew nXt to nXtRender

16 Feb 27, 2013
Reply by Albert D Hart

"Thank you, done some quick tests and this is working for me. Will do tests on my ful…"

Ian Foster Griffith replied Dec 12, 2012 to Working out lighting settings

7 Dec 12, 2012
Reply by Ian Foster Griffith

"How do you turn the sun level up and down, how do you create night or afternoon or m…"

Ian Foster Griffith replied Dec 11, 2012 to Working out lighting settings

7 Dec 12, 2012
Reply by Ian Foster Griffith

"Will try this channel method and see if that gives me the control. Thanks   - will b…"

Ian Foster Griffith replied Dec 11, 2012 to Working out lighting settings

7 Dec 12, 2012
Reply by Ian Foster Griffith

"Also now you seen the model and know what I,m looking for........... Should use - st…"

Ian Foster Griffith replied Dec 9, 2012 to Working out lighting settings

7 Dec 12, 2012
Reply by Ian Foster Griffith

RSS

Search

Translate

Latest Activity

Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor, I found another way around what to do with AO Maps: Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
Apr 16
OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Apr 6
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service