AccuRender nXt

advanced rendering for AutoCAD

Miguel Tano Adanes's Discussions (363)

Discussions Replied To (299) Replies Latest Activity

"Nature Illusion Studio? (http://www.nufsoft.com/nature_studio.php)"

Miguel Tano Adanes replied Apr 11, 2012 to nxt render with other software render

10 Apr 12, 2012
Reply by mike makki

"bravo"

Miguel Tano Adanes replied Apr 11, 2012 to nxt render with other software render

10 Apr 12, 2012
Reply by mike makki

"At first sight, in this case I prefer e0. According to Jan it looks like a photograp…"

Miguel Tano Adanes replied Mar 12, 2012 to Test with interior lighting only

24 Apr 4, 2012
Reply by Peter Milner

"Geat news! Yes, I've seen that Blender has an internal ivy generator, but as you sai…"

Miguel Tano Adanes replied Mar 11, 2012 to IVY generator and how to use it with nXt

20 Mar 29, 2012
Reply by Ignacio Gastelum Moller

"Ok, that's what I've suspected! :)"

Miguel Tano Adanes replied Mar 9, 2012 to IVY generator and how to use it with nXt

20 Mar 29, 2012
Reply by Ignacio Gastelum Moller

"Fantastic George! So well explained! Long time ago I tried to do this, but I had NO…"

Miguel Tano Adanes replied Mar 9, 2012 to IVY generator and how to use it with nXt

20 Mar 29, 2012
Reply by Ignacio Gastelum Moller

"I still have to really understand how clipping planes work in nXt. I was used to Ar3…"

Miguel Tano Adanes replied Feb 29, 2012 to Engine 2 test

19 Mar 1, 2012
Reply by akinlolu olugboji

"Actually, the problem appears whenever I load a lighting file: this discards engines…"

Miguel Tano Adanes replied Feb 27, 2012 to Batch render discards engines' settings?

5 Feb 27, 2012
Reply by Miguel Tano Adanes

"You're right Jan, transparency settings make me suffer much more now. And yes, that'…"

Miguel Tano Adanes replied Feb 24, 2012 to New Engines

22 Feb 25, 2012
Reply by kingjin

"Hi all! As suggested by Roy, I've run a test at 300000 pixel. This is the result: en…"

Miguel Tano Adanes replied Feb 23, 2012 to New Engines

22 Feb 25, 2012
Reply by kingjin

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Latest Activity

Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Saturday
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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corten_pavillon_22mm_1

"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025

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