AccuRender nXt

advanced rendering for AutoCAD

Hi,

I want to create a "fly thru" or "walk thru" animation using Nxt in CAD 2015.  Anyone has experience with this and would like to share how to use it? Any important tips?

Thank you!

Views: 370

Reply to This

Replies to This Discussion

Sorry you're not getting a better response here-- our animation stuff is pretty rudimentary.  Hoping someone will still chime in though.  I haven't looked at this stuff for such a long time, my guess is that the software I used to use for stitching single frames into animation files, for example, is probably obsolete and maybe unavailable.

Is CoMotion no longer being updated?

Its been years for me too. 

I think Daniel spent some time getting CoMotion running again. 

http://www.accustudio.com/marketplace/comotion

As to stitching frames, the tool I used to use wasn't working last time I tried, but I did find a tool called VirtualDub that works well.

CoMotion works but it doesn't do anything more than Accurender does. It used to have acceleration, camera roll, zoom and object animation, but sadly all of this has disappeared.

In Accurender you can create a camera path and a target path, then decide how many frames you want which will determine how fast the camera moves. This is then rendered as individual images which then need to be combined to create a single animation.

I used Rad Video tools to stitch frames together from here: http://www.radgametools.com/smkdown.htm

Very simple, but effective.

RSS

Search

Translate

Latest Activity

Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Friday
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025
Daniel Holz replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Hi,i imported some old Dosch 3D plants in nxtRender for testing, fully textured without an issue. Also used some free sketchup tree models (*.skp) from sketchuptextureclub and opened them in sketchup, exportet them to *.obj and used them in…"
Dec 29, 2025
Daniel Holz posted a discussion

PBR Textures in nxtRender for Autocad

Hi,Can anyone explaine how to use PBR textures in nxtrender for acad correctly?I like to use textures from sketchuptextureclub.This textures typicaly containing following types:- Diff- Displ- Norm- Spec- AOregards,DanielSee More
Dec 29, 2025
David Richards replied to Zdravko Todorovic's discussion nXtRender 0358-XE08 vs 0349-OA30 - What's new?
"Hello - there isn't an official changelog, mainly because the functionality is pretty much the same. Over the years we have fixed bugs that are reported and maintained compatibility with all released versions of AutoCAD. Please continue this…"
Nov 12, 2025
Zdravko Todorovic posted a discussion

nXtRender 0358-XE08 vs 0349-OA30 - What's new?

I'm considering upgrading my nXtRender from the very old arnxt64_0349-OA30 with AutoCAD 2008 to the new arnxt64_0358-XE08.Could someone please tell me what the main improvements, new features, or bug fixes are in the new version? Is there an official changelog available?See More
Nov 11, 2025
OYEBANJI EMMANUEL posted a discussion

BATCH RENDERING FUNCTION

Good day, please does anyone know how the batch rendering function works in nxt render for autocad ?See More
Sep 10, 2025

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service