AccuRender nXt

advanced rendering for AutoCAD

Hello guys

 

I have been working on the 2 Renderers for a simple Interior Scene.

 

What Id like to know is

 

- How to optimize the Quality vs Time Ratio in both Renderers?

- How to tweak the Original Renderer for dark areas etc. Do I need to tag areas like we used to in Ar3?

 

For example, I believe if I Render an Interior Scene with Sunlight + Lights On, it may take longer than Sunlight only.

 

I really like the Pathtracer but how to resolve the image faster?

 

regards

 

Birdman

 

 

Views: 762

Attachments:

Reply to This

Replies to This Discussion

Try using Blurry Transparency set to 0.8. It may give you a smoother finish.

It also works well with thin surfaces.

Noted. Thanks!

I actually have a similar question about the difference between path tracer and standard rendering:

I personally found the path tracer a little bit "forced", for instance in the second picture the reflections on the pool on the walls look to me exsagerate! A mix between the two pics would be fine, I think!

standard render

 

path tracer

 

mix (photoshop)

Yes. I think if one has time, a combo can be good!

RSS

Search

Translate

Latest Activity

Thorsten Hedrich replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Since there is no Ambient Occlusion Slot in 'Texture Set' Mode of the nXt-Material Editor, I found another way around what to do with AO Maps: Baking it into Diffuse; e.g. Multiplying AO Map over Diffuse/Albedo/Colour in…"
Thursday
OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"Thank you so much. I appreciate your kind words."
Apr 7
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
Thumbnail

V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Apr 6
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service