AccuRender nXt

advanced rendering for AutoCAD

Working on a close relative of sub-surface scattering.  Looks like someone burnt dinner, but it's kind of interesting.

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Or some one leave the windows open, look nice...

Definitely potential there.

Make sure you diconnect the smoke alarms.

I really like the way it treats the rays of sunlight through the window.

The foggy/smokey atmosphere, not so much.

I think that you can't take it without fog...
GREAT!, I believed that I will never see that tool in nXt... Thx
Perhaps not enough beam and to much fog?... Or for this beam density, is there too much fog? But I take it like it is...
It's just modeling the interaction of light with a participating medium.  The "beam" isn't an object that's being rendered, it's a natural consequence of the algorithm.
More smoke filled room?
I think you're close. Just adding some contrast already makes a difference.
Can't Wait!
It looks great . It will be a very nice tool. What about impact in rendering time?
Not too bad, so far.

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OYEBANJI EMMANUEL replied to Roy Hirshkowitz's discussion Cloud Rendering
"I am interested in you adding a render farm service but please bring the price down by 70% especially for those of us who need to render walkthrough animations. Thank you Sir."
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Sergio88 replied to Peter Milner's discussion Windows 11
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Sergio88 replied to Peter Milner's discussion Windows 11
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OYEBANJI EMMANUEL posted a discussion

Questions for nxt render for autocad

Good day everyone,Can anyone here help me with these issues i keep having with nxt render for autocad ?1. How do you bring in textured models into autocad ( 3ds and obj) without losing their textures or having to re-assign them.2. How do you move these objects from place to place without experiencing viewport refresh sluggishness in the autocad viewport ?3. How do you add dirt to fabric textures for rendering.4. How do you avoid repeat patterns in textures for rendering ?See More
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