AccuRender nXt

advanced rendering for AutoCAD

I am working on a scene where I am using an HDRI background and have a window being reflected on a polished stone wall.  Everything is working out good except for the  window reflection in the stone wall is not showing the background - how do I get it to do this?

Views: 231

Reply to This

Replies to This Discussion

Can you post part of the image with reflection you aren't getting? Maybe that way someone could help better :)

Thank you for the reply.  I have shut everything off (removed everything) from the scene and just let it do a small amount of passes to show the reflection I'm not getting.  This is using Path Tracer, and all 3 background channels (visible, reflected, refracted) are set to the HDRI image (the reflected and refracted automatically had defaulted to that so I left them).  As you can see in the window reflection on the black wall (the left one) the window is only reflecting the "sky" and not the background image.

***EDIT***

Ahh, just figured it out - if I remove the HDRI from background, and then set my Sky to HDRI image and select the file, then I'm getting the reflection as I should - and on the floor.  Still trying to all learn all of this :)

RSS

Search

Translate

Latest Activity

Thorsten Hedrich posted photos
yesterday
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025
Daniel Holz replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Hi,i imported some old Dosch 3D plants in nxtRender for testing, fully textured without an issue. Also used some free sketchup tree models (*.skp) from sketchuptextureclub and opened them in sketchup, exportet them to *.obj and used them in…"
Dec 29, 2025
Daniel Holz posted a discussion

PBR Textures in nxtRender for Autocad

Hi,Can anyone explaine how to use PBR textures in nxtrender for acad correctly?I like to use textures from sketchuptextureclub.This textures typicaly containing following types:- Diff- Displ- Norm- Spec- AOregards,DanielSee More
Dec 29, 2025
David Richards replied to Zdravko Todorovic's discussion nXtRender 0358-XE08 vs 0349-OA30 - What's new?
"Hello - there isn't an official changelog, mainly because the functionality is pretty much the same. Over the years we have fixed bugs that are reported and maintained compatibility with all released versions of AutoCAD. Please continue this…"
Nov 12, 2025

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service