AccuRender nXt

advanced rendering for AutoCAD

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Work in progress on the Global Leadership Academy

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Comment by Yinka Gbotosho on August 14, 2011 at 12:47pm
We need to talk to Roy seriously about this CAMERA issue. If you like exploring camera positions, you will have issues with NXT. I think the problem starts to be obvious once you start operating the camera below normal eye level. I like taking shots with the camera at about Z = 300mm.
Comment by George Ioannidis on August 14, 2011 at 12:38pm
Of course Yinka. I saw it as post on the wall in FB.  Modern approach I must say. I'm looking forward to see other pictures of the whole complex as the construction will progress.
Comment by Yinka Gbotosho on August 14, 2011 at 11:52am
@George. I hope you can view it now.
Comment by akinlolu olugboji on August 14, 2011 at 8:31am
This I believe is what we are all asking for.
Comment by George Ioannidis on August 14, 2011 at 1:59am
Seems picture didn't make it through...
Comment by Yinka Gbotosho on August 13, 2011 at 10:57pm

This is for Roy. I still think we need better camera controls in nxt. Everytime I had to do a production rendering in nxt, I have always had to go back to ar3 or ar4 to set up the cameras before rendering in nxt. The only advantage I seem to find in nxt is the rendering engine. Something really needs to be done about the camera controls.

Comment by Yinka Gbotosho on August 13, 2011 at 10:53pm
Comments are welcome here for a better work - design and rendering.

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Thorsten Hedrich posted photos
yesterday
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025
Daniel Holz replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Hi,i imported some old Dosch 3D plants in nxtRender for testing, fully textured without an issue. Also used some free sketchup tree models (*.skp) from sketchuptextureclub and opened them in sketchup, exportet them to *.obj and used them in…"
Dec 29, 2025
Daniel Holz posted a discussion

PBR Textures in nxtRender for Autocad

Hi,Can anyone explaine how to use PBR textures in nxtrender for acad correctly?I like to use textures from sketchuptextureclub.This textures typicaly containing following types:- Diff- Displ- Norm- Spec- AOregards,DanielSee More
Dec 29, 2025
David Richards replied to Zdravko Todorovic's discussion nXtRender 0358-XE08 vs 0349-OA30 - What's new?
"Hello - there isn't an official changelog, mainly because the functionality is pretty much the same. Over the years we have fixed bugs that are reported and maintained compatibility with all released versions of AutoCAD. Please continue this…"
Nov 12, 2025

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