AccuRender nXt

advanced rendering for AutoCAD

Motor 1 (path trace).270 pases. 8.5 hrs de proceso

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Comment by Jorge Javier Lara Domínguez on January 28, 2013 at 7:24am

Gracias por sus comentarios. @Akin tan amable! @George siempre conhalagos, gracias! @Alex acertadas observaciones gracias! @Miguel es el reflejo d unas mecetas qeu tengo en fachada. Saludos a Todos

Comment by Miguel Tano Adanes on January 26, 2013 at 4:54am

Impecable Jorge! En cuanto a la imagen del fondo, no estoy de acuerdo con Alex, porque podria ser que el edificio marron está paralelo a una calle perpendicular a aquella de la abitacion. De repente en esa foto no habia tanto solo como pareceria en el render. No entiendo que es ese reflejo floreal entre la cajonera y la ventana en la izquierda.

Comment by Alejandro Testa on January 25, 2013 at 2:57pm

Te estamos  elogiando demasiado,  en broma diria  que no me gusta porque no lo hice yo (as a joke I can say I d´ont like this image because I am not the  author),   ahora hablando en serio excelente trabajo, el único detalle es que la perspectiva  de la imagen externa  con el ángulo inclinado (en sentido inverso a la perspectiva del render, distorsiona la imagen, yo  personalmente la trabajaría en PS para ajustar el ángulo de la misma.  Muy buenos materiales e iluminación, las cortinas y la revista las podrías compartir. :-)

Comment by George Ioannidis on January 25, 2013 at 2:38pm

So simple, so nice, so great! Really well done Jorge! Beautiful.

Comment by akinlolu olugboji on January 25, 2013 at 1:08pm

Exceptional work as always!

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OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
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V1x copy

"Thank you so much. I appreciate your kind words."
Tuesday
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
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V1x copy

"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
Monday
Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

Thallasso_Pre_Study_2_50mm

3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13

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