AccuRender nXt

advanced rendering for AutoCAD

This is my first real attempt at an interior rendering... 1100 passes...

Views: 143

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by Chris Fox on March 24, 2013 at 8:53am

 I am new to interiors so I was playing some of the settings while under a heavy deadline and was not comfortable working with exterior lighting. I think a night scene would have worked nicely I will have to keep that in mind for the next one. I did desaturate the image a little as the client is an interior designer and did not want the colors to be too strong especially considering that was the first design the client was seeing.

I used the basic NXT engine

The only post processing are the floor plants and the doorway to the right of the fireplace  which was taken from an existing photograph of the room. I didn't want to have to model the opening and the surrounding molding so I 'photomontaged' it.

Alot of lessons learned with this rendering, as I imagine most of you all already know.

1. Renderings are significantly increased with the amount lights and detailed model types.

2. The use of decals is very helpful. I.e.: area rug, medallion over the chandelier, and the fireplace gate.

3. Post processing is much less then exteriors (at least in my opinion). As everything is more or less modeled.

Also, I used the blogs here to help with alot of the issues I was running into so that certainly helped increasing the level of the image.

Thank you for all your comments, it's always appreciated!

Comment by Wallace Amorim Júnior on March 24, 2013 at 6:29am

I agree, partly, with Alejandro. The interior scene don't match with the exterior one. The interior looks like a artificially illuminated night scene. Maybe because that, the colour saturation is low. Some kind of artificial lights do this in real world. Maybe it's intentional. But the scene outside the window could be more dark, with a starry night sky. But anyway it's an amazing work.

Comment by Alejandro Testa on March 24, 2013 at 4:36am

Excellent work Chris, congratulations,    excellent model, carpet, furniture, interior plants.  Sime observations,  I  think  (as George) you need to raise the colour saturation. the other detail is that  something strange happen around the windows,  there is no light coming from outside? Maybe the trees and sky should be clear. 

Comment by akinlolu olugboji on March 24, 2013 at 3:06am

Any post processes?

Comment by Wallace Amorim Júnior on March 24, 2013 at 1:59am

Fantastic!!!

Comment by George Ioannidis on March 24, 2013 at 12:23am

Are you kidding? First interior? So how could look the next one? Even better? :D

Stunning work Chris! I would try to raise the saturation of image, colours look pale a bit. Which mode did you use, path? How long did it take to finish?

Search

Translate

Latest Activity

Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025
Daniel Holz replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Hi,i imported some old Dosch 3D plants in nxtRender for testing, fully textured without an issue. Also used some free sketchup tree models (*.skp) from sketchuptextureclub and opened them in sketchup, exportet them to *.obj and used them in…"
Dec 29, 2025
Daniel Holz posted a discussion

PBR Textures in nxtRender for Autocad

Hi,Can anyone explaine how to use PBR textures in nxtrender for acad correctly?I like to use textures from sketchuptextureclub.This textures typicaly containing following types:- Diff- Displ- Norm- Spec- AOregards,DanielSee More
Dec 29, 2025
David Richards replied to Zdravko Todorovic's discussion nXtRender 0358-XE08 vs 0349-OA30 - What's new?
"Hello - there isn't an official changelog, mainly because the functionality is pretty much the same. Over the years we have fixed bugs that are reported and maintained compatibility with all released versions of AutoCAD. Please continue this…"
Nov 12, 2025
Zdravko Todorovic posted a discussion

nXtRender 0358-XE08 vs 0349-OA30 - What's new?

I'm considering upgrading my nXtRender from the very old arnxt64_0349-OA30 with AutoCAD 2008 to the new arnxt64_0358-XE08.Could someone please tell me what the main improvements, new features, or bug fixes are in the new version? Is there an official changelog available?See More
Nov 11, 2025
OYEBANJI EMMANUEL posted a discussion

BATCH RENDERING FUNCTION

Good day, please does anyone know how the batch rendering function works in nxt render for autocad ?See More
Sep 10, 2025

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service