AccuRender nXt

advanced rendering for AutoCAD

Interior light, sun+ HDRI, background image in Photoshop
Path trace 700 passes

Views: 229

Comment

You need to be a member of AccuRender nXt to add comments!

Join AccuRender nXt

Comment by Alejandro Testa on September 7, 2012 at 4:05pm

Hi Jan, just  add some glare, I do not remember where I downloaded the bed model ,  I Only  edit some textures .

Comment by Jan Verzelen on September 7, 2012 at 3:55pm

this kind of blanket is very hard to model in autocad George. I think Alejandro used this one. No offence, i use the stuff myself. Did you add some haze or glare Alejandro?

Comment by Alejandro Testa on September 3, 2012 at 7:12am

Gracias Jorge, imposible sin  tu cooperación. 1400 x 900 Pathtrace, 700 pases ,  12 horas, lo que mas suma en este proceso son las cortinas, sin las cortinas el tiempo se reduce  a menos de la mitad.

Comment by Jorge Javier Lara Domínguez on September 3, 2012 at 6:58am

Exelente imagen amigo.... Felicidades!!!! tiempo de proceso??? definicion? que motor?

Comment by Alejandro Testa on September 3, 2012 at 6:52am

Here is the image without curtains and more contrast, also with the interior lights in a

very low value

Comment by Alejandro Testa on September 3, 2012 at 5:08am

George,  That light effect must be some small stainless steel small piece that I model for this lamp, maybe in the future I will rebuilt this lamp.   The bed  is not modeled by me.

Comment by Alejandro Testa on September 3, 2012 at 5:04am

Gracias Miguel por tu elogioso comentario, estoy haciendo una imagen sin cortinas con mas contraste, el cleinte quiere ver la ventana sin la cortina, aunque la cortina en este clima es un "must" definitivamente imprescindible. 

Comment by Miguel Tano Adanes on September 3, 2012 at 1:36am

Felicitaciones Alejandro! Design fantastico y render buenisimo! De repente los colores aparecen "apagados"... capaz un poquito mas de contraste estaria bueno.

Comment by George Ioannidis on September 3, 2012 at 12:45am

No, no, we (I mean me) have to learn from you, as regards to interiors (and design!)

Comment on rendering: Something wrong is going on with the two wall mounted lights. They look to emit light somehow unevenly I would say. Other than that I really love the "sun eclipse" mood of the outside. And of course the blanket's foldings! :D Did you modelled it in AutoCAD?

Comment by Alejandro Testa on September 2, 2012 at 2:50pm

Wow, thanks Geotge. just trying to learn from people with better skills than mine.

Search

Translate

Latest Activity

Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Friday
Thorsten Hedrich commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025
Rich Hart replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"nXtRender doesn't use the AO texture image settings for anything, so don't bother trying to use that. I would start use the Diffuse textures at 100% and experiment with the levels of the Specular Reflection. You might need to toggle the…"
Dec 30, 2025

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service