AccuRender nXt

advanced rendering for AutoCAD

Hi all.

Sadly the company I work for (Sven Christiansen) has gone into liquidation and is no longer trading.

As a result there is now a very high spec workstation (with monitor) and powerful render farm going spare.

These will be auctioned off by the receivers for a pittance unless there is someone in the UK who would like to put in an offer to grab them first.

The workstation is a Dell precision with dual Xeon gold processors (24 cores) and a Quadro RTX 4000 graphics card.

The render farm comprises of four dual core (80 cores) Xeon rack-mount units which take up just two rack units.

The monitor is a Benq 5K 27" (I think).

If anyone is interested please contact William O'Brien at wob@sven.co.uk.

I don't know if I will be working with Accurender in any future employment, but it's been fun while it lasted. Thanks to Roy and the team for an amazing bit of software.

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Truly sad to read that Peter. Really sad. Wish you all the best for the future.

Thanks George.

Fingers crossed I can persuade a future employer to invest in Accurender. Then, in the words of Arnold Schwarzenegger, "I'll be back".

I am sure and I wish you you'll be. BTW, your nXt renders always are top notch, IMHO the best ones ever done using this considerably capable software.

I have to admit I am not using nXt anymore, for quite a long time now, having developed serious assets library for Blender and its physically based renderer Cycles during those years. The whole pipeline of passing 3D models of my architectural projects from my CAD-BIM application into Blender is really straightforward, fast and complete, so most of times any tweaks or adaptations are really required. And of course, I am very happy with the results I am getting using it :)

Hi Oebanjii,

Thank you for your kind words. It's the end of an era, but hopefully the beginning of something new.

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OYEBANJI EMMANUEL commented on OYEBANJI EMMANUEL's photo
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"Thank you so much. I appreciate your kind words."
Tuesday
Thorsten Hedrich commented on OYEBANJI EMMANUEL's photo
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"The wooden texture of the TV-Console looks quite decent. The Wallpaper on the left has an interesting structure, maybe it would look even better, if you make the texture seamless + applying a little bit of depth, e. g. with highpass - filter in PS?"
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Apr 1
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

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3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13

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