advanced rendering for AutoCAD
Good Morning,
Has anyone found a web site that offers trees, shrubs & ground cover that works well with nXt?
Without a whole lot of work, of course. THe nXt Plant Manager is very nice, but limited (for me) to create specific species. Thanks for any info.
Rich Rosemann
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No Akinlolu, Rich is not looking for some generic, non-existing vegetation like IVY generator does in order just to adorn the final rendering scene. He is looking for particular existing trees, shrubs and flowers suitable for nXt. I think it will be more than difficult to find something like that in 3D, so Rich has to use some "cut-out" bitmaps. The drawback of that is, that they must be placed into renderings as post process work in photo editing programs. It is very hard to do that, especially when you have to do more than just one rendering. It is more than difficult to place those cut-outs directly into 3D model as decals on 3D faces. They never look good and real enough to me.
Another possible solution is to use RPC. RPCs are generally good-looking entourage, people, cars etc., I just don't know if there are specific botanic species (they have some collections of named plants) and they are not cheap at all. They cannot be grown as nXt trees can do though, so they will look similar when inserted in bigger number of the same kind in the model.
I've had pretty good luck with a few of these. I haven't tested them all and I forget which work and which didn't.
You are right George. They look quite good, and large.
I downloaded a shrub 10.4 Mb. I'm afraid to insert it into my already large drawing.
Ros, I use obj files instead of 3ds. It seems Accutrans can better handle those files. Yes, bitmaps are not showing first, but I can relocate bitmaps in Accutrans so they will be saved properly for use in AutoCAD and nXt. I think Right Hemisphere DE must have something similar in object's internal part and material listing. Redefine your bitmaps and re-save the obj file. That did the trick for me.
Another reason I prefer obj files is that they are usable in other renderers I am experimenting too (Kerkythea, Blender...)