AccuRender nXt

advanced rendering for AutoCAD

Some of you made ​​an animation with the NXT before? It is similar to make it in AR4 or procedure is different?

Views: 465

Reply to This

Replies to This Discussion

Animations now produce only single frame output-- you'll need something to compile these into movies.  I recommend Bink.

 

nXt has a choice of either simple pathed animations or "3d slide shows."  The second option interpolates between named views.

I have not had a request for an animation in over a year, yes it is slow here too.

But doesn't CoMotion still work with AR5 nXt? Or have recent builds moved it too far away?

Just asking as I am sure an animation request is bound to show up some time.

Ouch. Bink costs $8500 - any other suggestions?

Aligator flash designer ($149), would comple them and saves them swf files(flash)..if you want to convert them to AVI or mpeg4 files use VIP Converted ($9.99)

the results are very good when using Aligator flash

Bink is free.

i just went in to bink...its $8500

Redet ihr bei Bink von dem Player oder das Programm??


Der Player ist Freeware.

Alfons

http://www.radgametools.com/bnkdown.htm

Choose the RAD video tools.  I haven't done this for a little while, but AFAIK, this downloads a set of tools including a Bink compressor, player, and a tool for creating a self-executing .exe.  They're asking for a $10 voluntary donation.

Again, as far as I understand, the large licensing fee is for the SDK-- that allows developers to incorporate Bink into their own games or other applications that they're developing.  (For example, if I wanted to include Bink capability in nXt.

Unfortunately this is another question already discussed for years and with the same response ... and ask for some comotion again ... and the rpc ... and how to make trees and grass ... again .. . encourage Roy, no questions asked for years for new workers but by those who supposedly already know something about this ... I encourage Roy ...

RSS

Search

Translate

Latest Activity

Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
yesterday
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
Thumbnail

corten_pavillon_22mm_1

"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31
Thorsten Hedrich posted photos
Jan 28
OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion Questions for nxt render for autocad
"Thank you so much."
Jan 22
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Sorry, do not exactly how to do it right. If i sent you one or  sets, could you "compose" one material as an example? Maybe this is interesting for others too.."
Jan 2
Daniel Holz replied to Daniel Holz's discussion PBR Textures in nxtRender for Autocad
"Thanks Rich, exacvtly what i found out. Only did't know what to dfo with the AO map.."
Dec 31, 2025

© 2026   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service