AccuRender nXt

advanced rendering for AutoCAD

Hi All


Problem: In Walkabout I set a photo of a building site (elevation) using Background tab "Background image". Then try to use the controls in walkabout to match the view of my model.

Motion walkthrough - moves target location - using arrows and pageup/page/down.

So you get in/out left/right tiltup/tiltdown.

Motion Flyover - moves camera location - using arrows and pageup/page/down.

So you get in/out left/right tiltup/tiltdown.

So I play around with the view until it looks right. so it's perspective fit's the photo.

But here and problem - the model is not in the right location on background photo.

say it needs to go in the left hand corner.........................

Is there a way to move the view without changing it - up/down left/right to slot into the photo.

So what I'm asking is there controls to move the camera's target location and camera location at the same time???

any ideas?

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Hi Ian. Camera match is one of the great issue which lacks a little bit in nXt. First of all, the camera should have the same focal lenght of the photo (generally, if the photo was taken with a digital camera, you can see the focal lenght in the properties of the jpeg file). Then, if the model is articulated or heavy, you could construct a very simple solid on a separeted layer, so that you can manage the walkabout views quite faster. If you need to move the camera location and target at the same time, the only method is going back to Acad and moving the camera directly.

Panning moves the both the target and camera points.  I believe you pan with the right mouse button.  I don't think there is a keyboard shortcut for this.

Roy that little tip is gold mate, pure gold, ..................................

Big thanks

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(Keyboard shortcut would be cool say Ctrl+arrows would be a great addition to the walkthough)

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Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
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Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

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Thorsten Hedrich commented on Thorsten Hedrich's photo
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"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
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OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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