AccuRender nXt

advanced rendering for AutoCAD

I've just implemented Intel's denoising library in AccuRender Studio. I think the results are very exciting.  Most models seem to be something like 4-10 times faster(!).  I'm pretty darn sure this makes AccuRender Studio faster than the original Standard Engine, with much better results and much less monkeying around (no daylight sources, reflective shaders, etc.)

The Intel Open Image Denoise, unlike nVidia Optix (which I had previously implemented), does not require a specific GPU.  It runs on modern Intel CPUs and seems to be equally fast and perhaps a little better in quality.

You can get it on the Download->AccuRender Studio page.  Please note that I have changed the names of the AutoCAD plugins, so early adopters will have to repeat the netload command step.

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A couple of examples, courtesy of Peter Milner's models.  Click on them to see them full size.

I do have a relatively fast 16 core machine, however, this one ran for one minute(!):

This one ran for five minutes-- it's got a ways to go but this level of completion would have been hours and hours before.

More to come.

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I've noticed that the material editor is missing Angular Blend.

Is this something that is to be added back in later?

No Angular Blend per se (it was never physically based and kind of wreaks havoc on some types of calculations.) However, any material with reflection will exhibit fresnel reflectivity which changes with viewing angle.

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OYEBANJI EMMANUEL replied to OYEBANJI EMMANUEL's discussion CAN WE GET PETER MILNER TO TRAIN SOME OF US FOR A TOKEN ?
"I meant Chris Fox, not David."
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