advanced rendering for AutoCAD
Completed render test using new algorithm. Wall bump pops up really nice, the glass is very convincing, chrome sphere does some really nice caustics on the teapot. The only thing I don't understand is the stripes visible on tea cups, especially on the nearest one. Looks like surface softness was lost somewhere.
Tags:
Nice. I'll have a new build pretty soon.
I'll let Al have it pretty soon Richcat-- just a few more details to work out.
Es sol automatico Roy? Se ve muy bien la imagen
Just "Exterior Daylight" preset. No caustics switches to set. No glass in the window in George's model, although I have a version with glass which I'll test soon (should be a very similar result.)
Standard glass with IOR of 1.5. Because this one uses a glass window, all of the light in the scene is really a "caustic" and is calculated quite differently from the first image. It is encouraging that the results are similar.
Ah-- nothing at all to do with fresnel. This light path is excluded in all of the engines (intentionally). You cannot see the sun directly, nor can you see a perfectly specular reflection of it (you can't see it through a perfectly specular window either.) If you turn on Highlight under the Sun settings you will get some reflection of the sun in materials which are glossy (not perfectly specular)-- but I don't generally recommend this.
I have considered allowing this path and may do so in the future-- but it's difficult to handle. The solar disk is very very much brighter than anything else in the image. The brightest part of this image is about 25000 cd/m^2. The solar disk can be as bright as 1,600,000,000 cd/m^2. It's tough to say what it actually looks like because you can't look at it comfortably. It would also cause an enormous firefly problem...