AccuRender nXt

advanced rendering for AutoCAD

Has the ability to export EXP files been updated for the current releases of nXtRender for Revit 2018?  I was able to use this feature when I was using Revit 2012.  Thanks

Views: 234

Reply to This

Replies to This Discussion

We've had very little demand for this-- not sure off hand.

We still support exporting to .EXR files in AccuRender nXt for Revit for Revit 2018.

Is that what you are referring to?

This is something else, Rich.  We used to support Piranesi software which allows you to create interesting fx with your image... haven't seen any interest in this in a long time.  Can't quite remember where our current level of support is for this in the AutoCAD product.

Thanks Roy. I'll look around for it.

So, the answer is that we don't currently support EXP files currently in AccuRender nXt for Revit 2018.


I found the location where the nXt product supports the export of EPS files for use with Piranesi.  The application nXtImage Editor provides an option to export a EPX file as a saved toned image.  "File", "Saved Tonemapped Image as..", Select the last option as "Save as type:" "Piranesi EPx file (*.exp)". I am able to import the file into Piranesi. The application seems to work reasonably well, but I am having a few problems.  I have not devoted a lot of time to troubleshoot. Some of the materials appear to be combined with others. In the case of a current test project,  Stucco on an exterior wall is rendered to match that used the materials selection for paving, "site - asphalt". There is no differentiation between the materials designated for a specific object.  When viewing the Material Channel, there is no differentiation or separation between the building wall (stucco) and the asphalt paving (asphalt).  I have tried changing the material selection for the paved area to be "site-sand" but the problem persists. I have done exhaustive testing to determine what might be causing the problem.

Thanks, Jerry

Like I said, the demand for this stuff has been extremely weak.  Yours is the first inquiry we've had in years, so the chance of spending any significant effort here to fix the problem in the current product is small. It does sound like the material channel is not being correctly written by the plugin product.  If it's a simple fix we may be able to get to it.  What host product are you using (e.g. Revit, AutoCAD, Sketchup)?

I haven't added any Piranesi support to the product under development.  Haven't decided if I will yet.




Latest Activity

Peter Milner posted a discussion

AR Studio ground plane

The ground plane in Accurender Studio appears as a rectangular surface under the object rather than extending to the horizon.See More
Tibor K. Karsai posted photos
Rich Hart replied to Paul Jackson's discussion Old versions of nXt for AutoCAD
"There is a bug in the logic to find the version with the closest date to your license number that occasionally finds the farm install instead. You should be able to simply download the install the NK21 or the OA30 version from the link I posted…"
Paul Jackson replied to Paul Jackson's discussion Old versions of nXt for AutoCAD
"Thanks Rich. I also popped-in my license code to the checker, it came up with nXtFarm64_0355.exe Seems to be the render farm though?"
Rich Hart replied to Paul Jackson's discussion Old versions of nXt for AutoCAD
"This page: lists all of the versions of nXt for AutoCAD currently available for download. The version from Nov 2014, NK21, will work with your license bought in 2013."
Paul Jackson posted a discussion

Old versions of nXt for AutoCAD

Is it still possible to download old versions (bought in 2013), of nXt for AutoCAD? Got a new PC, but cannot find my installation file. Thanks.See More
Roy Hirshkowitz replied to Peter Milner's discussion Reflected background brightness
"Almost certainly.  A fix may be difficult at this point.  The code has not been touched in years."
Aug 21
Peter Milner posted a discussion

Reflected background brightness

In Accurender I can turn up the brightness of the reflected background, but when I send the same render to the farm, it renders as the default brightness.Possibly an oversight or a bug?See More
Aug 21

© 2019   Header image courtesy Peter Milner   Powered by

Badges  |  Report an Issue  |  Terms of Service