Ea gibt innerhalb von AR5 den Befehl Walk about. Und da gibt es in Build 234 einmal Kamerapfad und Zielpfad. Dahinter steht bei mir "Nichts". Wann wird denn dieser Kamerapfad funktionieren oder läuft das jetzt in Build 235??
Wenn der funktionieren würde, brauche ich kein Comotion mehr.
Just had a little go with the animation.
I ran this one over the weekend.
The only concern I have is the exposure flicker near the beginning.
I tried turning the auto exposure off, but it seems to turn itself back on again automatically.
I ran into the same flicker problem at the beginning of the animation. It to cleared up after twenty or thirty frames. I more or less assumed the problem to be the location of the sun at start up and changing directions to eventually clear up the flickering (or something). I also use Radtools to compile the movie. I havn't been able to test much lately.
Hi Roy, I just created a small animation with nXt. Worked fine, camera path and target path. I just can't figure out where to set the file output format. By default I get *.pngs. Where is this setting hiding?
"Yes. We used to hide a little soft toy bear called Fret in our sets back in the day when we used photography. We then created a 3D version of Fret and included him in many of our renders.
If you have a look at the images in my Ambus 2014 album, you…"