AccuRender nXt

advanced rendering for AutoCAD

Hello Roy,

I was wondering,

In the previous veresion of nXt (1.0.79.0) there was an option called "preview rendering"

It was really helpful because it allowed me to quickly see how the shadows and lighting would look like before activating the real lenghty rendering.

Is it possible to add that feature to newer versions of nXt?

 

Thank you

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It's gone for good, I'm afraid.  It's just a low-res rendering-- you can simulate it by selecting Viewport resolution and something like 80,000 pixels.
Sure, it does work, but in the previous version it was a real time preview.

It was removed because the vast majority of users found it annoying rather than helpful.  It was difficult to implement in an AutoCAD environment-- particularly trying to keep a large model updated.

 

I am working on a stand-alone version of the software based around this concept of "always rendering".  If the window is small enough, it could probably be classified as "real time."

thank you

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Thorsten Hedrich posted a photo

thalasso_spa_sw

- little closer to what we thought of -
Wednesday
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Thank you for help on this topic! Will test 'Automesher LT' (developed by Automapki), if I run into troubles again. [Sometimes I was wondering about, if this forum is still alive... .]"
Mar 22
OYEBANJI EMMANUEL replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Good day, I searched the former forum posts and found another option to solve this  problem which is another plugin to autocad-----AUTOMAPKI.  You can give it a try."
Mar 21
Thorsten Hedrich posted a photo

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3ds +obj import works for older files-'xfrog-plants', for instance... .Comments + Critics appreciated!Hopefully accurender still survives!
Mar 4
Thorsten Hedrich replied to Thorsten Hedrich's discussion OBJ Plant Issue - Diffuse Maps
"Found 'Textured Mesh Support' only works with obj and 3ds Files which do not contain PBR Maps. To 'obj' converted newer 3ds do not render in nXt :-("
Feb 21
Thorsten Hedrich posted a discussion

OBJ Plant Issue - Diffuse Maps

Hi to anyone;maybe a similar issue as Mr.Holz announced recently, (PBR Texture question):-added a obj. plant via 'Textured Mesh Objects' widget-reassigned maps (materials showed up, but with no maps attached, (although mtl. files are  in the same folder as corresponding maps and obj files)-tried to render (see 'result')So my question is: Does anybody knew about how to handle Diffuse Maps in nXt, i suspect there is no interpretation of the UV-Coordinates?Any hints and help kindly appreciated!…See More
Feb 13
Thorsten Hedrich commented on Thorsten Hedrich's photo
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corten_pavillon_22mm_1

"Thanks for your kind words. Yes, all plants are generated with nxt plant-editor. I have used leaves from Marc Chaumier's plant library. (Download/ Content + Entourage)"
Feb 1
OYEBANJI EMMANUEL commented on Thorsten Hedrich's photo
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"Very nice piece. Brilliant work.  Are all these plants nxt render plants ? They look very good. Ground cover is so thoughtful."
Jan 31

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